
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Incrempire is an incremental survival game where you have to help defend your kingdom from the incoming hordes of monsters. You cannot win every battle, but each defeat makes you even stronger.

Hover your cursor over the incoming enemies to slay them.
Defeated enemies give you money!

Spend your money on the skill tree.
Unlock mighty spells or boost your stats permanently to defeat even the strongest enemies.

Before each run, choose a temporary blessing.
Every battle feels unique.

25 levels
4 unique biomes
9 achievements
2-5 hours of gameplay depending on your strategy and playstyle
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really cool indie game ! But ive finished it in 3,6 hours. Honestly this game is better short, othervise it would be extremely repetitive. So its a short game, but in a good way.
Four hours of gameplay. Talent tree peters out a couple stages before the end. It seemed like an interesting upgrade tree but just falls flat at the end. Gameplay isn't too complicated, but doesn't evolve enough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian*languages with full audio support
Hours played at review time, across 163 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is fun, but very short. 2.5 hours for normal mode, then hard mode is the same just harder. Worth getting when it's on sale.
Wanted to try it out for a few minutes, got hooked for 6.3 hours.... 0 remorse, especially for the price! Also: finally a clicker which doesn't try to ruin my mouse and fingers : )
Boring AF. Only thing left to do now is play the CHEATERboard.
I’ve got to say, I’m really enjoying this game. You can feel the effort and care the creator put into it from the very first session. It’s one of those perfect pick‑up‑and‑play experiences — jump in when you have a bit of time, clear a few levels, get stronger, and keep progressing at your own pace. The best part is that there are no in‑app purchases, which makes it a surprisingly relaxing game compared to most mobile titles today(for people comparing it to mobile games). If you’re looking for a chill, satisfying progression game that respects your time, I genuinely recommend giving this one a try.
poh
Decent incremental - like a mash-up of Clash of Clans, Plants vs Zombies and a skill tree. Recommended.
Sehr schönes Spiel macht auf jeden Fall Spaß, schreit nach mehr !!
Jogo é bom. Porém extremamente rápido de se completar.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.6K | 621 | 66% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $229.1K | 1.7K | 88% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.6K | 99 | 75% | $7.49 | |
| $41.6K | 108 | 72% | $14.99 | |
| $41.6K | 120 | 92% | $12.99 | |
| $41.6K | 130 | 55% | $8.99 | |
| $41.7K | 1.4K | 90% | $2.99 | |
| $41.7K | 979 | 51% | $1.99 |