
Grow arms and legs to transform into a snake, spider, butterfly, or fifty-legged horror - anything you can imagine. Control your creations in a fumblecore dash to solve each puzzle. Learn to swing through the trees, climb sheer cliffs, or even fly.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 115 reviews with recorded playtime.
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty good puzzle game. I don't think it was quite as fun as the trailers made it out to be, but it has beautiful music and a fantastic art style. Pretty solid game overall. Very frustrating at times, but never so frustrating that I never completed it. I give it a 7/10 as a puzzle platformer game. Worth a play if you enjoy these kinds of games, but people who find them boring or frustrating will probably find this one boring and frustrating too.
Whelp. I've barely begun this romp and I can tell you, this is a laugh and a half. The physics is pretty basic, but the puzzles present enough of a challenge that you can feel a sense of accomplishment. The constant (so far) sepia tones are a bit stale and devigorating, but asides from that the graphics are sound. The music is rather boring, so mute it and play your own in the background.
Ever wanted to put far too many muscles on one small creature? Ever wanted to grow bones out of someone's single eyeball? Ever wanted to create an ambomination of God and nature in your backyard? If you said yes, then damn, man, you had better get some help. After playing Incredipede, of course.
A really ♥♥♥♥♥♥♥ boring and unstimulating puzzle game.
I was pretty disappointed to discover that, with only two independently operated muscle groups, Incredipede’s critter design mechanics don’t really allow for the sort of elaborate spiders and monkeys that I imagined. The fact that the puzzles almost never call for anything elaborate, and are better solved using very simple and comically situational designs means that Incredipede is, however, well-designed to its purpose and makes for a perfectly serviceable puzzle game. That still leaves me dreaming of what might have been, though.
So..this game. Yeah o.o Honestly, it's not that bad. If you can get it for 50% then it's definitely worth a buy, and I only say that because I always try and wait for good deals. The game basis is kinda simple from what I can gather. You make a monster by clicking and dragging towards and away from the creature to make legs and/or grow them. You then also have to choose what type of muscle it has, the choices being either clockwise or counter-clockwise. From then on, you have to beat the level. I am unaware how many levels that there are, but it's broken down similar to how Mario games used to be. Such as there are a number of levels in a number of worlds. If you enjoy puzzle games by using your own mind, then this is definitely the game for you. I have a video underneath if you wish to check out some gameplay. I hope you have a good day! ^.^ https://youtu.be/knnClPaBUUM
Heh, this is a neat game. The first load of levels have pre-made Incredipedes, which are oddly made creatures which require careful and dextrous use of the controls to use. Later levels make you have to make your own to solve the levels, which is really awesome and tough.
The gameplay was alright, but somewhat flawed. The achievements can be unlocked easily.
Incredipede is fun and challenging all in the right places. It was fun figuring out the best way to move in order to get to the end point while collecting all the items. It was challenging for me to find out what kind of creature I have to create in order to finish each level. And if that isn't enough for you the game even has a level editor where you can make your own levels and share with other people! Just make sure that you play through the regular levels first because it teaches you a lot of the interesting mechanics the game has to offer. Only then can you excel in the hard mode and in level editor.
Nice artwork, but... The game mechanics are very poor. It's more random guessing rather than a game you really play and make decissions....
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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