
Factorio's logistics on a Mini Metro map. Create prosperity by connecting places.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Connect cities by roads and railroads.
Match demand with supply to earn money.
Watch the numbers crawling on the map bringing you profit.
Use profit to build even more efficient roads.
Upgrade cities for more production.
Build roads over the real maps.
The game is full of explore-exploit tradeoffs. Do you invest in one big city and build it up, or spread your resources across several smaller hubs? Should you trade goods now to build more railroads, or stockpile for future upgrades? Is that expensive route through the mountains worth it, or is there a smarter configuration?
Like in real-world logistics, most decisions aren’t fatal — just more or less efficient. The challenge is striking a balance between making the "perfect" choice and keeping your economy moving.
Genres
Stats
Languages: English**languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Factorio | $140.6M | 232.2K | 98% | $35.00 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Prison Architect | $63.1M | 73.6K | 89% | $29.99 |
| Dyson Sphere Program | $56M | 83K | 97% | $15.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |