
A mouse-only reverse roguelike platformer. After each level, you must lose one of your celestial powers until you are completely transformed into a human. Will you be able to reach mortality?
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Languages: English
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Задумка неплохая, но реализация такая себе. Управление сугубо на мышке уж слишком неудобное. Лишившись полёта или силы убивать с одного тычка, всё скатывается к тому, что игрок будет тупо ловить лицом весь урон, ведь ангел стал дико неповоротливым, да и чтобы атаковать надо чуть ли не впритык стоять к противнику. Может в этом и была идея, прочувствовать утрату своих суперсил по полной программе, но мне такое не зашло. Игру, кстати, так и не прошел)
Игра "Incarnation" - это настоящий подарок для поклонников глубоких ролевых игр с захватывающим сюжетом. С первых минут погружаешься в мир, полный тайн и опасностей, где каждое решение имеет вес. Визуальная составляющая поражает: детализированные локации, проработанные модели персонажей и завораживающие спецэффекты создают неповторимую атмосферу. Геймплей предлагает как динамичные сражения, так и вдумчивые диалоги, где нужно выбирать правильные ответы, чтобы раскрыть все секреты мира. Прогрессия персонажа ощущается органично, а система крафта добавляет еще один слой к погружению. Несмотря на некоторую камерность некоторых локаций, общее впечатление от "Incarnation" остается крайне положительным. Это игра, которая заставляет думать, сопереживать и возвращаться к ней снова и снова, чтобы исследовать все уголки её богатого мира.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So, overall, I really like this game. I love the concept of progression meaning I have to relinquish an ability or immunity, gaining mortality as I descend. I love the music and the art, from the glyphs to the angelic designs transitioning to forest and lions/wolves/humans being what attacks me. Unfortunately, I don't know if I'll be able to finish the game. Other reviews have pointed this out - while I'm pretty used to dealing with mouse only controls, and have been able to make it work for most of the game....once the only option left is to get rid of your 'Death Touch' ability, I have hit a huge wall. As the motion needed to deal damage also moves your character nearer to enemies, it basically ensures you take damage continuously as you attack - and since most enemies are faster, or able to jump further than you, if they can't outright fly/shoot projectiles, getting away from an enemy after attacking is also pretty hard. I'm going to keep plugging at it and trying to finish, see if I can find a way to actually make it work without Death Touch, and overall I've still enjoyed this game plenty - The concept, the presentation are all fantastic, and it's fairly short, enough that I've come back to it a few times, and each time I've gotten further. I might even finish it one day, but even if I don't, I'm glad I played!
Jeu avec concept original.
simplemente no lo pude jugar, el cursor no se detectaba, cambie 3 veces de maus y aun asi lo detectava como a 8 cm del objeivo eal
Ідея цікава, реалізація не дуже. Керування скоріше неприємне. Кожен раз починати спочатку зовсім не цікаво. Ми ж не в часи 8-бітних приставок живемо
The game's got an intriguing premise with clear effort seen through how the levels, enemies and music changes alongside the mechanisms, but it's held back by the controls and how the current combat system is configured, which the mouse-only limitation severly impedes how you fight in a sluggish way. Due to this, the Instant Kill Death Orb is simply indispensable, since without it you'll be force to get close to aggressive enemies while simultaneously dodging their attacks, which distances yourself from the enemies, and thus, prevent them from being in range. So yeah, it's cool on paper but execution-wise it's not good.
Only 57% positive for this gem, is lunacy! The game's an absolute vibe. with a unique concept, and FREE! 100%'ed in 1 hour, and it was a good hour. [This Dev only makes bangers FR]
KOPEĞE ÖLDÜM KOPEĞE
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 7 | 100% | $9.99 | |
| $15.2K | 56 | 73% | $11.99 | |
| $64K | 415 | 82% | $7.99 | |
| $3.3K | 17 | 100% | $9.99 | |
| $1.2K | 13 | 100% | $4.99 | |
| $619 | 3 | 67% | $9.99 |