
Is there any truth to those rumours of a mysterious affliction spreading all over -In Vitra- ? The four heroes of this role-playing game with a turn-based combat system embark on an epic quest for a cure – and chance upon a far bigger mystery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we need cloud save. we need Ach. we need chinese. 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。 爱人如己,目前就这,看以后追评。
Honestly, I don't understand all the negative reviews. This was a very nice, enjoyable game. Did it have a few shortcomings (for me, it was walking a few steps and having another encounter. However, escape worked well), yes. But overall, the story was good, the characters were likeable and unique, and the ending was....I won't spoil it. I enjoyed it.
I don´t know what some bad reviews are for. The Game is really good. Yes, you´re weak on the beginning and yes some fights are hard, but if you don´t give up it´s worth it. Believe me. xD
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
solo por la insignia 6
剧情是这个游戏的最大亮点,故事最后悬念揭开的时候也很让我惊讶,就不剧透了,有兴趣可以花七八个小时来试试,我因为有挂机的时间所以steam统计时间会长一点。 平衡做的不太行,不练级很难打,练级了很好打。。。 迷宫都做的很简单,没啥探索的乐趣 可做可不做的支线任务倒是做的不错,支线剧情各异,没有重复性,建议尽量都做了
Don't let my playtime fool you; I played through the game some 1.5 times. I thoroughly enjoyed this game once I got into the rhythm of it. The plot and characters are relatively interesting, and I can't say I didn't have fun playing. I think it's one that isn't always as intuitive, but now that the game has a guide, that shouldn't be an issue. Pacing is good, and the bosses are hard but fair. Definitely would recommend. I definitely get DND vibes, which I would say is a good thing.
Das Spiel ist in Prinzip GUT. Leider keine LADE-Funktion. Dass bedeutet, immer wieder das Spiel beenden zu müssen. Der Gegner Besitz einen Zauber ( Keine Aktion mehr möglich für die Spielfiguren ) für den es kein Gegenmittel gibt. Eine KARTE zum Einblenden wäre sehr hilfreich, da sonst schnell Frust durch ständiges Verlaufen aufkommt. Über Updates und Erweiterungen sollte man einmal nachdenken. MfG Narimalys
нет
In Vitra - JRPG Adventure — это игра в жанре rpg, разрабатываемая bumblebee для платформы PC. Окружение в игре относится к cтилистике ретро, а выделить особенности можно следующие: приключенческая игра, ролевая игра, японская ролевая игра, rpg maker, инди, фэнтези, казуальная игра, пошаговая, ретро, для одного игрока, линейная, philisophical, смешная, темное фэнтези, милая, глубокий сюжет, отличный саундтрек, коллекционные карточки, приключение, философская, тёмное фэнтези. Вам будут доступны такие игровые режимы как «для одного игрока». Во всем мире игра In Vitra - JRPG Adventure распространяется по модели разовая покупка издателем rokaplay. На данный момент стадия игры — запущена, а дата её выхода — 24.03.2017. Бесплатно скачать In Vitra - JRPG Adventure, в том числе и через торрент, нельзя, поскольку игра распространяется по модели разовая покупка. MMO13 еще не вынес In Vitra - JRPG Adventure оценку. Игра распространяется в магазине Steam, пользователи которого оценивают эту игру своими отзывами на 5.0 баллов из 10. Официальное описание игры гласит: «Is there any truth to those rumours of a mysterious affliction spreading all over -In Vitra- ? The four heroes of this role-playing game with a turn-based combat system embark on an epic quest for a cure – and chance upon a far bigger mystery.»
In Vitra is a classic 3D Jrpg that uses a front view battle system. It was made using the Smile Game Builder Engine and was released in 2017. It was Developed by bumblebee, and Published by familyplay. STORY: 14/20 A mysterious plague is spreading around the world, many are dying from it. When four heroes embark on a journey to recover a supposed cure-all, they stumble upon an even bigger mystery that could change In-Vitra forever. GRAPHICS: 16/20 Well, i've said it once and i'll say it again, I like SGB's graphics, and love the custom art and character models the dev has used for this game. The developer has certainly used custom graphics for the monsters also that look really nice and cartoony. Skills I think are just the general RTP stuff to start with but there could be better ones later in the game that are custom, i'll change this bit at a later sate if there's custom stuff. The graphical overlays for the menus and also the dialogue box are nice also, it fits the game and theme of it well. My only issue really are the map designs, t hey look plain, they needed sprucing up a little more I think to make them a little more appealing and not so boring to look at. SOUND: 12/20 I didn't really notice any custom music for the game other than for the title screen, though it could just be the fact I didn't notice due to playing/recording this game at around 4am, but the game definitely uses RTP music from the engine, including sound effects. GAMEPLAY: 12/20 (might change as I play further) Let me start by saying the game ain't that big, it's around 5/6 hours long. Now, the gameplay is very much like your traditional front-view Jrpgs of the 8bit/16bit era of consoles, where battles are turn based. It's fair to say the game has a very simple formula, talk to people, do some side-quests, progress the story, grind a little, defeat a boss, and repeat. Personally, I think the game is in need of a little rebalancing, the spider boss down a well kicked my ass, especially with that stupid critical hit skill. Knowing the engine personally, this skill should NEVER be used for any monster. The game also has you travel back and forth to areas so there's a lot of walking around to do that may make people give up early on, stick with it though, it's not too bad. SYSTEMS: 12/20 (might change as I play further) It has all the general systems that you'd expect from a traditional Jrpg, battles, items, chests to loot, hidden items, bosses, a story, and even a Side-Quest system. There's a level up system by which your characters will learn skills from, as early as level 2. OVER ALL: 68/100 I'm quite surprised, I did like what I played of it so far but it definitely needs a rebalance, and poison removed so early on in game, especially when you can't remove it unless you sleep back in your village. Do I recommend this game? sure, why not..? it's certainly one of the BETTER SGB Engine games i've played to date , and it's a good price.
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Players by region
Where this game's players are, estimated from review languages.
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