
Is there any truth to those rumours of a mysterious affliction spreading all over -In Vitra- ? The four heroes of this role-playing game with a turn-based combat system embark on an epic quest for a cure – and chance upon a far bigger mystery.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
we need cloud save. we need Ach. we need chinese. 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。 爱人如己,目前就这,看以后追评。
In Vitra is a classic 3D Jrpg that uses a front view battle system. It was made using the Smile Game Builder Engine and was released in 2017. It was Developed by bumblebee, and Published by familyplay. STORY: 14/20 A mysterious plague is spreading around the world, many are dying from it. When four heroes embark on a journey to recover a supposed cure-all, they stumble upon an even bigger mystery that could change In-Vitra forever. GRAPHICS: 16/20 Well, i've said it once and i'll say it again, I like SGB's graphics, and love the custom art and character models the dev has used for this game. The developer has certainly used custom graphics for the monsters also that look really nice and cartoony. Skills I think are just the general RTP stuff to start with but there could be better ones later in the game that are custom, i'll change this bit at a later sate if there's custom stuff. The graphical overlays for the menus and also the dialogue box are nice also, it fits the game and theme of it well. My only issue really are the map designs, t hey look plain, they needed sprucing up a little more I think to make them a little more appealing and not so boring to look at. SOUND: 12/20 I didn't really notice any custom music for the game other than for the title screen, though it could just be the fact I didn't notice due to playing/recording this game at around 4am, but the game definitely uses RTP music from the engine, including sound effects. GAMEPLAY: 12/20 (might change as I play further) Let me start by saying the game ain't that big, it's around 5/6 hours long. Now, the gameplay is very much like your traditional front-view Jrpgs of the 8bit/16bit era of consoles, where battles are turn based. It's fair to say the game has a very simple formula, talk to people, do some side-quests, progress the story, grind a little, defeat a boss, and repeat. Personally, I think the game is in need of a little rebalancing, the spider boss down a well kicked my ass, especially with that stupid critical hit skill. Knowing the engine personally, this skill should NEVER be used for any monster. The game also has you travel back and forth to areas so there's a lot of walking around to do that may make people give up early on, stick with it though, it's not too bad. SYSTEMS: 12/20 (might change as I play further) It has all the general systems that you'd expect from a traditional Jrpg, battles, items, chests to loot, hidden items, bosses, a story, and even a Side-Quest system. There's a level up system by which your characters will learn skills from, as early as level 2. OVER ALL: 68/100 I'm quite surprised, I did like what I played of it so far but it definitely needs a rebalance, and poison removed so early on in game, especially when you can't remove it unless you sleep back in your village. Do I recommend this game? sure, why not..? it's certainly one of the BETTER SGB Engine games i've played to date , and it's a good price.
剧情是这个游戏的最大亮点,故事最后悬念揭开的时候也很让我惊讶,就不剧透了,有兴趣可以花七八个小时来试试,我因为有挂机的时间所以steam统计时间会长一点。 平衡做的不太行,不练级很难打,练级了很好打。。。 迷宫都做的很简单,没啥探索的乐趣 可做可不做的支线任务倒是做的不错,支线剧情各异,没有重复性,建议尽量都做了
easy game for anyone to play.
In Vitra - JRPG Adventure — это игра в жанре rpg, разрабатываемая bumblebee для платформы PC. Окружение в игре относится к cтилистике ретро, а выделить особенности можно следующие: приключенческая игра, ролевая игра, японская ролевая игра, rpg maker, инди, фэнтези, казуальная игра, пошаговая, ретро, для одного игрока, линейная, philisophical, смешная, темное фэнтези, милая, глубокий сюжет, отличный саундтрек, коллекционные карточки, приключение, философская, тёмное фэнтези. Вам будут доступны такие игровые режимы как «для одного игрока». Во всем мире игра In Vitra - JRPG Adventure распространяется по модели разовая покупка издателем rokaplay. На данный момент стадия игры — запущена, а дата её выхода — 24.03.2017. Бесплатно скачать In Vitra - JRPG Adventure, в том числе и через торрент, нельзя, поскольку игра распространяется по модели разовая покупка. MMO13 еще не вынес In Vitra - JRPG Adventure оценку. Игра распространяется в магазине Steam, пользователи которого оценивают эту игру своими отзывами на 5.0 баллов из 10. Официальное описание игры гласит: «Is there any truth to those rumours of a mysterious affliction spreading all over -In Vitra- ? The four heroes of this role-playing game with a turn-based combat system embark on an epic quest for a cure – and chance upon a far bigger mystery.»
Das Spiel ist in Prinzip GUT. Leider keine LADE-Funktion. Dass bedeutet, immer wieder das Spiel beenden zu müssen. Der Gegner Besitz einen Zauber ( Keine Aktion mehr möglich für die Spielfiguren ) für den es kein Gegenmittel gibt. Eine KARTE zum Einblenden wäre sehr hilfreich, da sonst schnell Frust durch ständiges Verlaufen aufkommt. Über Updates und Erweiterungen sollte man einmal nachdenken. MfG Narimalys
Got up, played, got a pal to join the party. Attacked the sandworm, died, game over. Save file is probably nonexistent, cause after a game over the continue button was unavailable. ... Review subject to change.
I don´t know what some bad reviews are for. The Game is really good. Yes, you´re weak on the beginning and yes some fights are hard, but if you don´t give up it´s worth it. Believe me. xD
solo por la insignia 6
Game was half decent and had potential but even with some grinding you can finish it in eight hours. Just skip it waste of money.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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