
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1013 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
another one of my favorite games ever, how id5 was able to pack so much lore into just one map is remarkable and even though the gameplay gets repetitive, that's part of the experience of the game the soundtrack was also great, one of my favorites is the main battle theme along with the main menu theme the ending was amazing and didn't leave me with any questions about the lore or anything either, which in my opinion is great for very well near 30 hours of gameplay, there's a lot for you to do and see in the game, and i loved every second of it
♥♥♥♥♥♥♥ play it now
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 7.5K | 76% | $29.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 10.2K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.2M | 79.8K | 97% | $19.99 | |
| $141.7K | 679 | 96% | $10.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
much gay
truly the game of all time ♥♥♥♥♥♥♥♥♥ I love this game aogiejaosiejaoiehaoiaf asoieghaoseiga siffrin get therapy please
In Stars and Time is a time loop RPG where you play as the leader of a small team set on saving the country from a desperate, evil king. This game offers such a unique experience. It starts after most of the RPG-typical exploration has occurred and drops you into the final dungeon, a choice that perfectly serves a game where you need to intimately know the setting. The characters are spectacular: though all from different backgrounds, they are all brimming with so much personality and work so well together that you can't help but love them all in the end. The game's exploration of themes like found family, abandonment, and grief are gracefully portrayed and beautifully explored, and I love the normalization of sexuality and gender diversity and of sharing and celebrating cultures. This story feels important, especially in a world like ours, and though its blue ribbon isn't the kindest, this is a game I'll be happy to recommend to anyone who enjoys emotional, tear-jerking stories.
It's pretty rare that a game can get me near crying. On my 2nd playthrough, I still felt many of the emotions I had on the first, and it even got me a few times! This game is a descent into madness with excellent writing, solid QoL, and combat that - I, at least - found interesting throughout! The music is amazing, the concept of "last 2 days of a JRPG meets time loop" is done well, and I just felt satisfied going through it both times. If you do want to pick this up, I suggest you make sure to take time, because this game is worth paying attention to, and it knows what it's about; It's easily worth the money!
Siffrin's favorite food is pancakes
10/10 Amazing. I don't want to say too much because this is story best experienced blind, but the characters are great, I didn't expect to like them so much. And the story itself hits close to home for me. I really should have played this sooner.
Everything about this game's opening grates against my soul and I can't bring myself to continue. Its the day before Siffrin and her party take down this big evil king of sadness or whatever but the tutorial town is so obnoxious. Everything is so twee and full of whimsy. Starting your game at the end to start a time loop is fine but don't give me 400 dialogue boxes of "As you know" phrases. I want to learn about these character as I go, not get them clumsily handed to me at the start of the game. Also naming your tutorial npc as "tutorial girl" is not funny or endearing. It is a lazy unfunny joke.
Сейчас я в процессе получения последней ачивки, которая будет сниться мне в кошмарах (все диалоги с Луп), но я считаю себя обязаной написать отзыв на этот шедевр современности Для меня исат стал той игрой, от которой я ожидала, конечно, многого, но не такого количества эмоций, которое она мне принесла. Изначально подруга завлекла меня тем, что это игра про временную петлю, а так же тем, что там есть тема вселенной. Я решила "yeah, i should give it a try!", но эта игра копнула куда-то более глубоко, чем я ожидала. Я не могу передать вам, насколько ТОЧНО Сиффрин передал мои страхи, внутренние конфликты и как ТОЧНО показалось то, что я ощущаю. Эта игра проводит тебя через весь спектр эмоций от счастья и хихоток до экзистенциального кризиса. Меня она заставила переосмыслить довольно... много вещей. Как переосмыслить. Понять, что люди вокруг меня действительно меня любят и начать это как-то принимать. Гип-гип ура. В исате хорошо все — от лоровой составляющей до эмоционального аспекта, где очень точно передаётся ухудшение ментального здоровья Сиффрина и то, как это влияет на его восприятие мира вокруг. Ай мин, вы сами поймете, когда доберетесь до Дома в более поздних актах :-) Изначально таймлупный геймплей может казаться ОЧЕНЬ нудным и тяжелым к восприятию, но чем дальше ты идешь, тем большее делаешь это либо на автомате, либо начинаешь подмечать разницу в описаниях предметов и всего вокруг от акта к акту. [spoiler] Когда я услышала про виш крафт, я подумала, что раз дом находится буквально в петле, созданной желанием Сиффрина, то и само окружение вокруг адаптируется под его обсессивные идеи, эмоциональное состояние и больные хотелки, что-то вроде. Сюжетный поворот с Луп меня так же П7ЗДЕЦ как приятно удивил и порадовал. Не потому что я фанло селфцеста и слюни на него пускаю, а потому что показано то, насколько РАЗНЫМ может стать от обстоятельств один человек. Ай мин. Луп и есть Сиффрин, но уже давно не он. В этом и прелесть, что ли? Принятие себя. Нд стафф [/spoiler] Я редко когда от игр плачу, и я имею это в виду. Реально редко. Но в конце прохождения меня пробило на такое хорошее поплакать, потому что я привязалась что к персонажам, что к самой истории, что к эмоциональным штукам в самой игре. Когда я ее закончила, то я наверное минут пять сидела и в экран смотрела, потому что ТАКИХ эмоций игры мне не дарили давно. Я очень редко пробую что-то, что мне советуют, исат вообще не входил в мое поле зрения ни разу до того момента, как мне его посоветовали, но oh man. Я бы с радостью стерла себе память и заставила себя пройти его снова ещё несколько раз с пустой головой. Эта игра СТОИТ своих денег. 710 рублей / 12 долларов / 12 евро. Если есть лишние в кармане — сыграйте, не пожалеете Это уже мое личное, но игра так же очень хорошо передала мой собственный взгляд на вселенную. Для меня она и звезды так же важны, как и для Сиффрина, так что приятно было увидеть что-то настолько откликающееся мне в игре Увидимся в следующем цикле :-)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.