
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 95% | — | $3.8M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра оказалась просто открытием изначально купленным просто для галочки под эгидой "хоррор сурваивала". Такого кайфа от процесса и жуткой эмоциональной тоски от финала я не испытывал давно (финал *тут без спойлеров всеровно ничего не поймете пока не дойдете до самого финального испытания* для меня как для сильного любителя кошек ударил прямо в сердце глубоким шрамом - и нет он не плохой наоборот очень чувственный и даже трогательный но при этом такой печальный хотелось бы чтобы судьба героя сложилась иначе однако оно все так как есть... финальные записки вообще убили наповал - умеют же делать игры до сих пор что трогают). Ну и в кратце по самой игре... если вам нужен прям хоррор хоррор это не сюда да по началу вас будут пытаться пугать и как оно обычно происходит - новая игра и пока вы ее не изучили чувство неизведанного будет давить а любые мелочи пугать ведь вам не известно к чему вообще готовиться но будет преследовать это чувство только первую главу дальше небольшие пугалки и атмосфера будут лишь немного давить но так как вы можете давать отпор да и какой еще отпор вы уже не будете бояться никого в этой игре... если бы эта игра была про пугалки выше сказанное было бы огромным минусом но это хоррор-выживач а эту совершенно другой жанр где игра раскрыла себя очень разнообразно уникально и прям отлично - геймплей пушка вроде прост но с таким стилем и кайфом сделан (ходишь исследуешь как локации так и тайну истории и персонажей попутно отбиваясь от монстров решая очень интересные испытания и усмиряешь боссов - весь этот процесс сделан приятным и тебе просто хочется в это играть ведь качество реализованных механик ну просто радует... иногда происходят подвисания в игре но мне лично это вообще не помешало полуитчь кайф от игры). ИТОГ просто игра ПРОСТО ШЕДЕВР не прям длинная не слишком коротая вот... то что надо самый сок... небанальная история с вроде банальным а вроде и нифига концом (доиграете поймете) и самое главное с уважением к своим игрокам а так же сделана явно с душой... берите и скорее всего не пожалеете - тут конечно каждому свое и может ктото не увидит в ней ничего особенного но лично я открыл для себя неожиданно просто бриллиант а игр я успел опробовать за свою жизнь поверьте не мало чтобы было с чем сравнить.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 965ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Проходил данную игру с удовольствием, выбивая все достижения. Очень интересная задумка, где мы - психиатр, в голове которого и происходят все действия. Пытаемся разобраться в себе, в своем прошлом и в своих пациентах, которые выступают эдакими боссами на каждом уровне. При всем при этом, при погружении в игру и сюжет - начинаешь переживать этим самым пациентам-боссам, ведь за каждым скрывается непростая история и причина тех или иных поступков. Каждая кассета, которую мы проигрываем - это уровень со своими интересными механиками, стилистикой и пациентом. Игра не ужастик все-таки, как написано на странице в описании, но все же рекомендую играть ночью в наушниках конечно же. Атмосфера тут отличная. И юмор проскакивает среди гнетущей атмосферы, что усиливает этот самый эффект юморной. И драмы, способной заставить задуматься и даже пробить на слезу опять таки при погружении в игру и в сюжет. P.S. В этом хорроре манекены союзники, которые заставляют улыбаться и протягивают руки помощи в буквальном смысле =) Хотя поначалу возникали мысли - о, а это стереотипные манекены сейчас будут пугать на уровне. Разработчики полны креатива
[h1]A MUSICAL HORROR!![/h1] In all my life, I never would have thought that I would come across a horror musical, but here I am with this masterpiece in front of me! As a fan of both The Living Tombstone and horror games, this is one of my favourite games now. The gameplay is very unique and I haven't seen much like this before; the mirror shard mechanic is scary and it makes me feel like I am actually in the tape- great immersion!! The plot is very good too, I have just finished tape 2 and I am loving the story and I am excited to learn more about this entity and how this gas could be effecting the patients. 'Bottom of the Pit' is an amazing song too, being on of my favourite TLT songs! This is a MUST-BUY game! I will edit my review as I play through the game!
was getting interested in the game until the homa mart level, there is no way to avoid the ghost coming after you, initialy it seems like its going to be slenderman rules when it says "stop watching me" and im just like "ok cool, i wont look at her" but she comes after you regardless if you are looking at her or not. The health penalty for being attacked by her a single time wasnt so bad, but I just get caught in an infinite attack loop from the purple ghost and theres no way to hide or disengage from her once she is chasing you. again this happens regardless if you are looking at her or not creating a very unfotunate barrier for a game that could have been very promising to play.
Just finished my 2nd playthrough, just as good as the first. Maybe even better with full hindsight to help understand the story. The final boss fight was little lack luster compared to all of the setup leading into it the entire game, but the game has still earned my top marks. 10/10
This game is great. If you want to play it however, keep in mind that the physics are tied to the framerate, so make sure you limit it to 60fps.
Fun game for those who do not tolerate much horror, especially in single-player. Its interesting story keeps you engaged throughout the experience, while the constant creepy atmosphere makes traveling around the maps fun.
Parece simples, mas tem uma historia sensacional, as vezes rola uma quebra de expectativa bizarra você percerber como um studio indie consegue entregar uma lore tão completinha, até o final que parecia que não seria tão bom por conta do "metodo de batalha" acabou surpreendendo no dialogo final, as fichas de todos os pacientes são muito bem escritas além disso a gameplay muito gostosinha e bem ituitiva (e sem tinta amarela).
In Sound Mind is a phenomenal dark psychological thriller-type game told through the lenses of a psychologist, Desmond Wales, trying to come in terms with himself. The game is innovative insofar that it dives into themes of Jungian Psychology through progressive narration and immersive story-telling, with aspects of the plot and facets of psychology becoming clearer as progress into the game is made. While predominantly relying in the show-don't-tell method, there are times when exposition becomes explicit and missed opportunities when parts of the game plot might be left symbolic rather than literal (e.g., what Agent Rainbow could represent). Personally, I found that some psychological concepts and theories did not fare well with being integrated into the game and its plot line (e.g., Collective Unconscious). The game has an engaging plot interweaved with awesome level design, stimulating puzzles, dark horror-adjacent undertones and surprising humour, and complemented by great graphics and audio engineering. There is some pioneering novelty in the surprises the game throws at the player, specifically the changes the player will experience while changing his/her in-game field-of-view, which never fails to add an exctiting element of surprise and awesomeness! For fans of horror, while the game induces some elements of hesitation by fear-of-the-unknown in the beginning (up to and including 1st level; perhaps 2nd level for some), the horror element tapers off and the experience turns into a puzzle-solving, story-driven game more akin to dark psychological thriller. Overall, it is a great game that is sure to keep you engaged, offer food for thought, and leave a poignant conclusion at the finale. 8.0/10.0 "I wish this had a happier ending, but life doesn't work that way."
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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