
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.49−90% | 7Kreviews | 95% | — | $385.8K |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steamerbait/slop Nightmarehouse 2 (one of the previous games from this developer) was the Horrorgame of my childhood, loved the tone, the setting, the pacing. this game was a dissapointment and seemed to be more focused on clippable moments and "wholesome chungus" content.
Thank you for this experience. It was amazing.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 963ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu et spécial mais phénoménal ! Les développeurs méritent d'être salués pour avoir créé une œuvre aussi originale et unique. Il offre un équilibre parfait entre action, mystère, atmosphère angoissante et résolution d'énigmes. Les grands studios AAA auraient tout intérêt à s'inspirer de *In Sound Mind*👀 C'est travaillé on sent que le jeu n'est pas bâclé il est peaufiner de A à Z et il fait passé des messages avec plusieurs histoires vraiment intéressantes c'est l'un des meilleurs jeu Indés que j'ai pu testé Respect au DEV ✅ ⭐⭐⭐⭐⭐/5GT dans sa catégorie
Great game. Really immersive and atmosphire heavy. soundtrack is amazing 10/10 Really approachable to people that are new to puzzle horror games, or struggle with videogames in general. Heavy on the psychologiscal aspect, but if you expect blood and gore this isn't this kind of game. If you struggle with mental health do be careful and take the breaks you need, this game can be really triggering sometimes. Very fun to collect collectables and bonus lore without a need for a guide. The boss fights are annoying sometimes, but only because the hints on how to fight them confused me. and any game with a cat is a 10/10 for me.
Купил эту игру примерно года 2-3 назад на летней распродаже за 100 рублей и АБСОЛЮТНО НЕ ПОЖАЛЕЛ ОБ ЭТОМ Геймплэйно это простой хоррор сделанный на коленке , с разными механиками которые иногда раздражают из-за своего повторения по несколько раз. НО сюжетно и атмосферно - это одна из самых лучших инди игр в которые я когда либо играл На некоторых моментах пробивало на эмоции , вплоть до слез Особенно в концовке где приходится прощаться с Тоней (лучшей кошечкой из всех игр) Грустную и напряженную атмосферу игра разбавляет веселыми моментами в виде манекена Дэйва (лучший из манекенов когда либо встреченных) Или моментом когда заходишь в комнату , оборачиваешься и замечаешь что выход исчез,и приходится крутиться и все осматривать в поисках прохода В заключении скажу что даже после второго прохождения через 1,5 года игра цепляет сюжетом и вызваными эмоциями In Sound Mind всегда будет моей любимой игрой , которая оставила след в сердце Оценка 10 Тонь / 10 Данный отзыв был написан в 2 часа ночи , под впечатлением и эмоциями после повторного прохождения
Was having some trouble finding a new game to play. Had some money on my steam account and coincidentally this game had just gone on sale, and it intrigued me. I was pleasantly impressed. At the time of publishing this review, I have not yet finished the game, however from what I have played so far, the game is very entertaining, I love the artstyle and the story. The VA is pretty good as well, however Tonia could be better. I don't understand the ghostly effect applied on her, but that is the extent of my complaints. It's a very good game, highly recommended.
Very satisfying gameplay throughout (maybe less so you Flash, maybe...), completed in just over 10 hours while doing minimal searching around. Though if you must seek out any collectible, make it the vinyls, there's some really nice tracks to listen to after each section that relate to the part of the story you will have just completed.
Один из лучших психологических хорроров в который я играл. А от музыки вообще отвалились яйца насколько она хороша
Bu oyunu 2024 yılında bazı sebeplerden dolayı yarım bırakmıştım. O dönem en büyük sorunlarım; bunaltıcı bulmacalar, yönlendirme eksikliği ve oyun akışının sık sık sekteye uğramasıydı. Buna rağmen oyunun hikâyesi ilgimi çekmişti, bu yüzden bu yıl tekrar bir şans vermek ve kaldığım yerden devam etmek istedim. Ne yazık ki geri döndüğümde fikirlerim pek değişmedi. Oyunun arka planında ilgi çekici bir hikâye olsa da, sürekli karşınıza çıkan bulmacalar ve yetersiz yönlendirmeler bu hikâyeye odaklanmayı zorlaştırıyor. Haritada kaybolmak çok kolay ve oyun çoğu zaman ne yapmanız gerektiğini yeterince açık bir şekilde anlatmıyor. Bu da ilerlemeyi keyifli olmaktan çıkarıp yorucu bir hâle getiriyor. Bulmacalar sadece zor ve sıkıcı olmakla kalmıyor, aynı zamanda oyunun temposunu da ciddi şekilde düşürüyor. Hikâyenin içine girmek isterken sürekli durup ne yapmanız gerektiğini anlamaya çalışmak, olay örgüsüne bağlanmayı engelliyor. Korku unsuru açısından da oyun beni tatmin etmedi; en azından hikâyesiyle bunu telafi eder diye düşünmüştüm. Sonuç olarak, ikinci kez şans vermeme rağmen oyun beni içine çekmeyi başaramadı. İlgi çekici bir konuya sahip olsa da, bulmaca tasarımı ve akış problemleri nedeniyle bu oyunu bitiremeyeceğimi anladım. Bu yüzden oyunu bir kez daha rafa kaldırıyorum.
i keep getting rammed (pause) by the bull and im too stupid and dont have ammo to fight back
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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