
In a Detective's Mind is an investigation game that seeks to put you in the role of a detective, who needs to solve cases and deal with obscure problems from his past.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Portuguese - Brazil
Reviews
jogo muito bom mano de verdade estetica incrivel e historia cativante, puzzle dificil mas so o inicial dps que se passa do famoso armario do issac(maldito seja vc amigo) o jogo fica mais facil e compreeensivo. mano fiquei 42 anos 10 meses 11 horas e 49 minutos pra conseguir zerar o jogo
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As someone that loves a good detective/mystery theme in games, this was very frustrating to try and solve on the first case alone. Needs more clue context to find the codes in the menu along with the player model placement getting moved all over the room from a single interaction. With those fixes, I am sure there would be more players! (I tried searching for a walkthrough and found none due to not enough completed the game) 4/10 currently
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Concurrent players on Steam, sampled daily since tracking started.
O jogo é bonito e bem caprichado, mas os puzzles não fazem sentido pra resolve-los, uma complexidade desnecessária e que prejudica a experiencia com o jogo. Apesar disso ele tem uma boa ambientação o que realmente te prende nele, mas eu sugeriria uma mudança para melhorar a dica dada pra resolução ou no enigma dado, porque parecem sem sentido ou não são claros o suficiente para serem realmente relevantes.
irresoluble
In a Detective's Mind, sizi vakaları çözmesi ve geçmişinden gelen belirsiz sorunlarla uğraşması gereken bir dedektif rolüne sokmayı amaçlayan bir soruşturma oyunudur.
pase todo el juego, es posible de resolverse. si alguien necesita ayuda, escribanme por steam xd
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I downloaded the game because it had 'good reviews', so I just wanted to put on here that I don't think anyone has actually ever completed the game. There are hardly any clues to go off of, and after 1.2 hours I've given up lol
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.