
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.2M — a different platform, not this one.
Impostor Factory is a narrative-driven adventure game that is categorically out of its mind. Dr. Watts and Dr. Rosalene have peculiar jobs: They give people another chance to live their lives, all the way from the very beginning. But this isn't their story. Probably. Instead, it's about Quincy . Let me tell you a story about him. One day, Quincy was invited to a fancy parteh at a suspiciously secluded mansion. So, he accepted and went; because even though the mansion was suspicious and secluded, it was also fancy and had a parteh. In fact, it turned out to be so fancy that there was a time machine in its bathroom. Quincy could wash his hands and time-travel while he was at it. Talk about a time-saver! But of course, then people start dying, because that's what they do. And somewhere along the way, things get a little Lovecraftian and tentacles are involved. Anyway, that's around 1/3 of what the game is really about. Key Features A story that will make you curse at the screen A cozy mix between adventure game elements and classic RPG aesthetics Dialogues that read so wrong but feel so right An espresso execution with zero filler and no time drains long cat F.A.Q.: Q: Is playing To the Moon & Finding Paradise necessary before playing this game? A: Impostor Factory can be played independently, just like the games before it. Q: Is Impostor Factory the sequel to To the Moon & Finding Paradise ? A: Maybe not. Maybe it's a sequel. Maybe it's a prequel. Maybe it's both. But again, there is no prerequisite to playing Impostor Factory.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 50ratings | 82% | — | not modelled |
| $9.99 | 12.9Kreviews | 96% | — | $2.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 68 | 74% | $2.39 | |
| — | 34 | 60% | $0.69 | |
| — | 24 | 80% | $2.99 | |
| — | 25 | 86% | $8.99 | |
| — | 8 | 48% | $4.99 | |
| — | 5 | 40% | Free |