
A cathartic and dynamic room-scale trip into the mind of an artist in turmoil. In this immersive artwork of 12 minutes, viewers travel through different scenes and seasons that show both the soft and fiery sides of a fighter spirit. Based on a live show by composer Line Katcho.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
[h1]Experienced on the Meta Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/D5tHe968aPw This is a 12 minute, artistic, experimental music video by the composer Line Katcho. Although the Steam store page says it is a room-scale experience, you can play comfortably seated, although stuff does happen 360 around you so you may want a swivel chair. There are a few, very basic interactions which consist of having these globes in your motion controllers that can push stuff away or that show particle effects. Experience is running on the Unity Engine. On my RTX 3080, I was getting mostly 90 fps. I did not experience any serious issues or bugs. There are no settings available. Beware: this experience has strobing lights, quick camera movements, & fades in and out so those new to VR may find this uncomfortable. Overall, I enjoyed this experience. I think the artist did a great job of putting it together so that the visuals & music mesh perfectly. It's like you're going on a roller coaster journey through the mind of the artist. While I enjoyed this experience, I think this is one of those experiences that is very niche and not everyone will enjoy it. If you enjoy artistic, experimental experiences, then I can recommend this for you. [b]Rate ?/10. I don't think the price is too high given the high quality experience, but I know not everyone will agree with that sentiment. I say support the Arts and artists![/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
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incredibly well done and really made me feel something profound. Some of the transitions felt like they could be a bit smoother, but overall i've enjoyed this a lot in terms of both audio and visual! would definitely recommend it!
Disclaimer: I've received this game for free via Curator Connect. Immortele is a short psychedelic VR experience. Despite its minimalistic visual style, it looks very impressive thanks to a sense of scale that only VR can provide. IMHO, 12 minutes duration is appropriate for such experience to keep it interesting and fresh, unlike something like 40 minutes long Visionarium 2, that got me bored in the second half. Works on Reverb G2.
Absolutely great VR experience, edited by the digital creativity festival Mutek. This experience takes us on a 12 minute ride that will fly by and feel like only a couple of minutes thanks to it's great immersive potential. I replayed it a few times to grasp all the details. The music is amazing. There is very little interaction though so it's really a sit and watch experience. Looking forward for more releases from this artist and Mutek !
Immortelle was my favorite VR experience ! It offers a 12 minutes immersive journey through Line Katcho's world of 3D creations and music. Immortelle feels like a race that blends architectural elements with landscape, sometimes verging on the absurd, and alternates between peaceful and apocalyptic atmospheres. I recommend it to everyone interested in digital art and music !
It is a great experience! Mesmerizing landscapes and visuals. Great music that becomes very heavy at some point. There's a moment where some leaves appears over your hands at each keystroke in the music. I loved that! The experience overall is very cathartic. Should be played with good headphones!
It's an audio-visual performance piece consisting of music and visuals. Illustrates humans rebuilding natural and constructed landscapes, digitally from our perspective. Lines form patterns, pulsating sounds form music and visuals spiral into movement, all manipulating the viewer's perceptions. It has on-the-rails locomotion which I would like to say is about 'us insisting the landscape moves', instead of 'us having to move around in the landscape'...but, somehow, I just think it is a limitation of creating a VR version of a flat screen video. Eventually, there is a descent into tunnel vision and decay.
Very impressed with this experience. It's a cutting edge interpretation of the intersection of music, art, and technology, for which the roadmap does not yet exist. Something as visceral as a live audio-visual show is incredibly difficult to simulate in the virtual world, and you can tell the team behind this put a lot of effort into making something special.
I was blown away by the immersive experience of Immortelle. The artist's use of VR technology is truly innovative, allowing players to fully engage with the emotional landscape of the performance. The fast-paced sound and visuals create a sense of urgency that drew me in, like a DMT trip. The abstract and figurative style also enhanced the emotional impact of the story. I particularly liked the transitions between scenes and the spatial audio quality. Overall, I highly recommend Immortelle to anyone interested in exploring the possibilities of VR technology and live A/V shows, and I am looking forward to the rest of the immersive collection by MUTEK.
Such an original and imaginative work. Very immersive music-video composition. We need more VR pieces like this one!
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