
Illumina Girls is an exhilarating 3D block breaking game with a new sensation.
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Illumina Girls, yeni bir sansasyona sahip, heyecan verici bir 3D blok kırma oyunudur.
Старый добрый арканоид в новой аниме обертке.
[h1]Before I played Illumina Girls, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Игра 'Illumina Girls' – это приятная головоломка с элементами коллекционирования и визуальной новеллы. Игровой процесс прост, но затягивает: нужно составлять комбинации из светящихся плиток, чтобы активировать способности девушек и побеждать врагов. Визуальная составляющая выполнена в ярком аниме-стиле, персонажи хорошо прорисованы и имеют интересные характеры. Особо хочется отметить музыкальное сопровождение, которое отлично дополняет атмосферу игры. Сюжет не претендует на глубину, но он достаточно увлекателен, чтобы поддерживать интерес к происходящему. Возможность собирать разных девушек и улучшать их навыки добавляет игре реиграбельности. Несмотря на свою простоту, 'Illumina Girls' предлагает расслабляющий и увлекательный опыт. Она подойдет тем, кто ищет ненавязчивую игру, чтобы приятно провести время. Из минусов можно отметить некоторую однотипность игрового процесса после нескольких часов игры, но это компенсируется желанием открыть всех персонажей и узнать их истории. В целом, рекомендую для любителей казуальных игр с красивой графикой и милыми персонажами.
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"Illumina Girls" is a very unambitious and unsuccessful ripoff of Breakout/Arkanoid, but much worse than those ancient games. The only thing brought to the table is an anime girl theme, which really doesn't work at all. Especially not combined with a game that barely works. What do you do in the game? It's Breakout, but worse. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. The graphics aren't great, really minimalist low poly assets and the anime girl is probably an asset flip. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? This is a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
I enjoyed this nice little game. I think (especially on the final stage) that this is the sort of thing Jeff Minter would write, were he into cute Japanese-themed stuff rather than llamas!
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