
Step onto Michelangelo’s scaffold to learn about how he painted the ceiling, or enter a Vatican conservator’s mobile aerial platform to see the ceiling up close and learn about the controversial cleaning. Over 100 clickable elements about Michelangelo’s work.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]La capilla sixtina[/h1] [table] [tr] [th][b]⭐Juego gratuito⭐[/b][/th] [th]VR🥽[/th] [/tr] [/table] Otra experiencia relacionada con monumentos y obras pictóricas. En este caso, la Capilla Sixtina está representada con buena resolución y realismo, permitiéndote subir a una plataforma elevadora para observar los detalles. Además, cuentas con un guía que explica los diferentes frescos del techo y su significado. Lamentablemente, esta explicación está en inglés y no cuenta con subtítulos, lo que la hace inútil para quienes no son angloparlantes. Otro de los problemas fue el inicio y los controles, que me obligaron a quitarme las gafas en algunos momentos. En general y superando los dos últimos inconvenientes es una buena forma de visualizar el entorno. [u][b]Pros:[/b][/u] ✅ Buena resolución ✅ ¡Es gratis! [u][b]Contras:[/b][/u] ❌ No esta traducido (ni doblado) al español ❌ Inicio y control complicado [u][b]Conclusión:[/b][/u]Me acuerdo cuando visité la Capilla Sixtina en Roma que llegaba después de visitar varias galerías de estatuas. Allí prohibían hacer fotos (aunque muchos no hacían caso) y nos pasaban de manera rápida para que no hubiera un cuello de botella en la sala. Con esta experiencia te da la opción de visualizar el entorno de manera tranquila pero lamentablemente no tenemos otro idioma que no sea en ingles para la explicación. [h2]Nota: [b]7/10[/b][/h2] [u][h2][url=steampowered.com/curator/45277685]🎮🌵Más reseñas en mi mentor🌵🎮[/url][/h2][/u]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Tavanı nasıl boyadığını öğrenmek için Michelangelo'nun iskelesine çıkın ya da tavanı yakından görmek ve tartışmalı temizlik hakkında bilgi edinmek için Vatikan konservatörünün mobil hava platformuna girin. Michelangelo'nun çalışmalarına ilişkin 100'ün üzerinde tıklanabilir öğe.
passion project, i love it, literally a wish come true. If you have ever been to the place for real , surrounded by hordes of raw tourism , you will know what i mean :-)
this is probably the best guided tour i've ever experienced in my life. the recreation of this place is just gorgeous. i nearly cried the first time i stepped through those doors.
"IL DIVINO: Michelangelo's Sistine Ceiling in VR" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. This is a somewhat poor quality VR representation of the Sistine Chapel. Not a game. You can't play this. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
It's good. Thought I'd take a quick glimpse, but ended up spending half an hour on my first visit. Nice tour. [spoiler]Found the "Easter egg" pretty amusing.[/spoiler]
Totally amazing - better than the real thing - and I've seen the real thing! :-) Do crank up super-sampling to the max to let this app shine the most.
Why would you not want this?
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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