
Through First Person and VR, users can explore the world's largest print photograph, The Great Picture.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
In 2006, six artists—Jerry Burchfield, Mark Chamberlain, Jacques Garnier, Rob Johnson, Douglas McCulloh, and Clayton Spada—transformed an abandoned jet hangar at a decommissioned military air base in Irvine, California into a pinhole camera and made the world's largest print photograph.
This immersive experience re-creates both the hangar and the image they produced, The Great Picture, on its 20th anniversary.
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Languages: English
Reviews
I thought I was looking at an old photograph from 1906, instead it was from 2006. To misquote Dr. Ian Malcolm, "Your photographers were so preoccupied with whether or not they could, that they didn't stop to think if they should."
If it was a picture of The warriors, Yeah sure! But this? nahhhhhhhhhhhh.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4K | 320 | 56% | $3.99 | |
| $0 | 22 | 86% | Free | |
| $0 | 8 | 88% | Free | |
| $0 | 2 | 100% | Free | |
| $0 | 127 | 69% | Free | |
| — | 1.3K | 92% | — |