
Ikao, a little bluish creature, suddenly finds himself in the abyss of time without any memory. After coming out he has no choice but to travel the world in search of answers to the mystery behind his past.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
<このレビューはキュレーターから依頼されて書いたものです> 2人のキャラを操作する死に覚えアクション。 2人とはいうものの各ステージごとにキャラが決まっており、それぞれ2段ジャンプとボタン連打で空中浮遊ができる。 このアクションの違いを利用して各エリアを突破するのが主な目的。 もう一つ各エリアに収集用のアイテムが置いてあり、これを拾うことも目的のようだが、全部で10万個あるようでかなり大変な様子。 日本語非対応なもののストーリーは絵などで表現されるため、なんとなく雰囲気で話の内容をつかめるのも良い。 逆に主人公たちは何なのか、唐突に変わる世界観などは何なのかなど説明されていない部分を推察するのも楽しかった。 紹介文に90レベルとはあるものの感覚的には90エリアであり、それぞれのエリアも選択画面を挟まず次のエリアに行くため、実際はいくつものエリアを連続でプレイしている間隔に近い。 難易度についてはそこそこの高さ。 エリアの最初にセーブポイントがあるのだが、それ以外にセーブポイントはなし。 中間セーブなどもなく、死亡したら最初から。 加えて敵に当たると即死、トゲに当たると即死、障害物に当たると即死。 特に空中浮遊で進むステージはトゲが非常に多く、まさに死んで覚えるゲームだった。 ─────────────────────────────────────────────────────── 一方システム面では少し気になる点があり、まずオプションがない。 音量設定どころかウィンドウモードへの変更も不可能(Alt+enterなども不可能)。 加えてキー周りもやや不便であり、例えばゲーム内では「Aでジャンプ」と表示されるが、これがXBOXコントローラーのAボタンなのかキーボードのAボタンなのかわからない。 正解はキーボードのAボタンだったが、XBOXコントローラーでも同じ可能性があるため一概には言えないだろう。 ただ2段ジャンプや空中浮遊に使うXボタンも「キーボードの」Xキーに割り当てられており、キー配置が他のアクションゲームと違って戸惑った。 加えてマップ選択画面ではAとBを使用するのだが、こちらはXBOXコントローラー表記のようで、キーボードではAはenterキー、Bに対応するキーはわからなかかったりとややユーザビリティーに不安が残る。 JoyToKeyなどを使用すればDirect-Inputのコントローラーを本作でも使用できるのだろうが、そもそもウィンドウモードにできないためJoyToKeyの画面を開けないなどの問題なども。 もちろんWindowsキーを押したり他ソフトと併用すればウィンドウモードに出来るだろうが、出来れば公式でウィンドウモードがあったほうが良かった。 また収集アイテムは10万個と非常に多く、減っていくさまは楽しいのだがやる気を削いでしまう可能性がある。 ちょっとした隠し道もあるので、各エリアごとの取得数/総個数が表示されているとなお良かった。 加えてプレイヤーに達成感を味合わせるためにエリア何個かごとかシーン回想があったときなどに、steam実績が取得できるとなお楽しいだろう。
[h1]«Ikao The Lost Souls»[/h1] [b][i]Симпатичный, но сложный платформер. Помогите вернуть память несчастному зверьку, заблудившемуся во времени и пространстве. Трогательная история, около сотни уровней, рисованные от руки сюжетные вставки + возможность поиграть за двух разных героев![/i][/b] Геймплей: https://youtu.be/vjb73YGsrBI Уровни разблокируются по мере прохождения. Сложность постоянно растет. Хорошо, что попытки бесконечные: после смерти откидывают к ближайшей контрольной точке, а их тут в достатке. Но все равно геймплей к концу игры становится хардкорным. На некоторых этапах дают играть определенным персонажем. В игре их два. Лисичка с двумя хвостами может бегать, прыгать, цепляться за стены. Механика прохождения построена на использовании прыжка с рывком. Прыжок управляемый, а рывок придает силы, чтобы прыгать выше и дальше. У второго персонажа – призрака рывок позволяет летать. [code]Любителям платформеров, сложных испытаний и игр в аниме стиле рекомендую. Отличная игра по очень демократичной цене.[/code] [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
[table][th] Review by [url=https://store.steampowered.com/curator/34633003-Gaming-Masterpieces/] Gaming Masterpieces [/url] - The greatest games of all time on Steam. [/th][/table] Is this game a masterpiece? Ah, no. It is the first game of a dedicated indie developer, great fun and lots of content, but not a masterpiece yet. Maybe the next game from this dev? Anyway, I am suprised at how cheap they sell this game. A difficult little 2D platformer with tight controls, nice graphics and nearly 100 levels - and all for the average price of a worthless asset flip game! Don't expect another Ori, Shovel Knight or Celeste, but if you need something to stay in practice until the next AAA platformer, try this lovingly hand-crafted one! You won't regret it.
Ikao The Lost Souls is a lovingly made puzzle platformer. The quality of this product is apparent from the onset. It has nice graphics, soothing ambient music, and of course great game play mechanics. I definitely recommend this title to any fan of platform puzzlers. Even if you don't like them you still might want to give this one a shot, it's great and has a very low price for it's quality. Take a look at my video to see some game play... https://youtu.be/YvTW-qUCuL8 Thanks for watching. Please like comment and subscribe.
主人公Ikaoが記憶を取り戻していきながら進んでいく。 ストーリーは特定箇所でCGが流れていき、想像を膨らませていく形式。 英語が読めなくても問題は無さそうです。 80ステージとやりこみ要素で10万アイテム収集と非常にボリューミーであるが、やりこみ十分とは言えるが途中で飽きてしまう恐れがあるのではないかと感じました。内容としては死にゲーで、短いステージをノーミスでクリアしていく形式。難易度はアクション慣れしていないと少し高いかもしれない。 ・良い点 可愛らしい獣キャラクター、 想像力膨らむストーリー性あるCG。 操作性が良く、軽くジャンプして サクサク進めることができる。 ・不満点 システム面が不十分。 オプションなどはなく、 フルスクリーンのみなのが難点。 BGM、SEが全体的に寂しい。 アップデート等で改善していく事を期待したいですが、ウィンドウズ化は対応予定なし等を見るに期待は難しそうですので、この評価にします。 Steamキュレーターで芸術性のあるゲーム、 雰囲気の良いゲーム等など、様々なゲームを紹介しています! https://store.steampowered.com/curator/31534716/
J'ai eu l'occasion de faire ce jeu avant sa sortie sur Steam. J'ai adoré ! Un excellent jeu de plates-formes. Une prise en main hyper fun, avec deux persos aux gameplay très différents. De très jolies musiques, de jolis graphismes et une histoire hyper touchante. Un jeu super addictif aussi, j'avais du mal à décrocher. ^^ Je recommande !
[h1]TGEXP Reviews: [u]Ikao The Lost Souls[/u][/h1] ★★★☆☆ I'll be the first to admit I don't particularly have the patience for these types of games, as I can get pretty frustrated pretty easily. But, having said that, I've never actually [i]tried[/i] one of them yet. I've watched people play Super Mario Maker and rage, though! Anyway, it had an interesting look to it, so I gave it a chance. [h1]Soundtrack[/h1] There's not much audio to Ikao The Lost Souls, but it has a nice ambiance going for it. More than likely so it soothes your frayed nerves after your death becomes a repetitive washing machine cycle. Personally, I would've liked some more sound effects going on, just not an intrusive amount. [h1]Characters[/h1] There are two different characters you play as. First, a blue, two-tailed fox, and then a spirit is later introduced as a character you play. Each one of them has different playstyles--different abilities, rather, to get through areas. They're somewhat introduced via short animated cutscenes. [h1]Graphics[/h1] The graphics are simplistic, maybe a bit dull at times, but that doesn't mean the scenery can't be pretty. From place-to-place it all sort of blends in from one level to the next. That's kind of OK, because you're not playing the game to look at how pretty things are. You're playing the game to dodge the different things that can kill your vulnerable self. Even so, sometimes the bad things can blend in with the environment (I'm looking at you, thorny plants), and it can become annoying when death catches you off guard. [h1]Gameplay[/h1] Have you ever played Super Mario Maker? Have you ever watched someone play Super Mario Maker? Ikao The Lost Souls doesn't have the same mechanics and certainly isn't as brutal, but it might make you just as tilted if you're unable to get through a level. The levels are quite short, mind you, and there are 90+ you can test your skills to get through. There's a reason I brought up Super Mario Maker. After every death I had in Ikao, all I could think of was there should be a big [b]X[/b] counter to show all these locations you die at. I can't say if that would aggravate me more, or if it would spur me to get through the level no matter what. On another note, the different abilities you have are rough to master at times. Such as the blue-tailed fox requires you to teleport and double jump, but sometimes after teleporting it doesn't understand the input you're pressing and you die. It's certainly not smooth gameplay through this regard, but the jumping--though something you can't height-control--is pretty smooth and stable. [h1]Verdict[/h1] It's a cheap game. If you like platform/adventure genre, piled on with the stress of death and getting through a level, then this is certainly right up your alley. Also, at the start it mentioned keeping v-sync enabled on your graphics card. Well, I started Ikao with the v-sync disabled and it wouldn't play at all until I enabled it. So there's that oddity. [b]Game on,[/b] TGEXP
Ikao is a hardcore platformer/bullet hell game with a nice visual style, a minimistic story, and 2 different play modes. You start the game as a blue two-tailed fox who has lost his memory, so of course the best thing to do is just walk to the right and hope you eventually uncover your memory and your purpose. As you progress through the game you will randomnly run into a spirit and your character will somberly put his head down and have a brief memory of his former love. Progression through the game slowly reveals the relationship between the 2 and what happens and eventually ends in a surprisingly somber tone that I completely did not expect. I won't get into any details here but the story is told well enough and does not get in the way of the gameplay. The gameplay is broken down into 2 different styles. About half the game has you playing as the two-tailed fox, these levels play like a standard platformer. Your fox can jump, double jump, and stick to certain walls. The other half of the game is played as a white spirit who can jump and float around infinitely by tapping the X button. Although your character is flying the best way to describe the control in these levels is like an underwater level in a Mario game, but you can jump off of surfaces as well. Control in both playstyles is super tight, and control of both characters switches back and forth. So you will play x number of levels as the fox, then the spirit and so on. There are about 100 levels or so in this game and it is an incredibly challenging game. The game starts out simple enough and has a pretty nice difficulty curve but it gets really hard. Every level is riddled with spikes, buzzsaws that seemingly reach forever, and cannons that shoot endless streams of bullets at you. The amount of stuff going on at any given time gives the game a very bullet hell feel to it, which is odd for a platformer but works really well. The levels are designed that there are virtually no safe spots and everything kills you in one hit, you need to be both quick and cautious to navigate some of these nightmarish levels but the feeling of beating some of these levels is incredibly satisfying. You will die alot, but the game offers instant respawns that make you want to jump right back in and give the level one more shot. There are also orbs scattered throughout the levels. I have no idea what these orbs do and I typically am the kind of player who just ignores out of the way collectables but for some reason I felt compelled to collect all of these orbs. I believe I got them all and I'm not really sure if it did anything, so maybe there is some greater purpose to them, or maybe they are just there for the completionist in you, I don't really know. What I do know is that Ikao was an amazing game. It retails for $2 and for that price I was expecting some crappy flash game but decided to give it a shot anyway and I'm really glad I did. The game is very unique, very well made, and insanely hard. Definitely worth a playthrough if you are into hardcore platformers.
[b]Développé et édité par YukiOstudio, Ikao The Lost Souls est un petit jeu indépendant qui vous faire vivre l'aventure d'un petit "Tails" Bleu et son âme. Dans ce petit plateformer, vous allez devoir revivre l'histoire de votre héros, à travers de nombreux niveaux très hardcore. On a tenté l’expérience, et pour notre test, on est mort énormément de fois. [/b] [url=https://youtu.be/VV771AIOMms]A La Découverte de Ikao The Lost Souls[/url] Si on prend le synopsis du jeu, Ikao, une petite créature bleuâtre, se retrouve soudainement dans l'abîme du temps sans aucun souvenir. Après sa sortie, il n'a d'autres choix que de parcourir le monde à la recherche de réponses sur les mystères entourant son passé. Il faudra donc, à travers de nombreux niveaux, 90 au total, aider Ikao à retrouver sa mémoire. Le jeu est un plateforme/aventure qui paraît très simple au premier abord, mais qu'il ne l'est pas vraiment. Dans Ikao The Lost Souls, vous allez donc devoir traverser les niveaux extrêmement dangereux, pour retrouver les souvenirs de ce tout mignon petit être. Le jeu propose deux phases de gameplay. La première, avec Ikao, qui pourra sauter, faire tourner sa queue pour aller un peu plus haut, se transférer vers des portails, ou encore se maintenir quelques secondes à des parois. L'autre phase de gameplay, se fera avec l’âme d'Ikao. Avec ce dernier, vous aurez la possibilité de sauter, et de vous envoler. Les deux phases sont assez similaires. Et lors des nombreux niveaux que vous allez traverser, vous devrez esquiver de nombreux pièges, comme des piques, des scies circulaires, quelques ennemis, ou encore des boules de feu. Ikao The Lost Souls propose une narration visuelle sublime, à travers des illustrations somptueuses qui arrivent à nous faire comprendre l'histoire assez facilement. Le jeu arrive facilement à nous charmer par son style, mais aussi par son OST vraiment magnifique. On s'accroche au petit personnage, et une fois lancée, on n'a qu'une seule envie, savoir le fin mot de l'histoire. YukiOstudio a vraiment réalisé un très bon petit jeu indépendant, avec une belle histoire, de belles musiques, tout en restant sur un style de jeu simple, mais efficace. Le seul petit souci que l'on peut reprocher au studio, c'est que son jeu peut être un peu trop difficile parfois, ce qui fera fuir bon nombre de joueurs. Mais pour ceux qui aiment les défis, vont être servis. Pour finir, Ikao The Lost Souls est un petit, mais très surprenant, jeu indépendant. On accroche très vite à l'univers, et surtout à l'histoire qui se raconte sublimement à travers de très belles petites illustrations. De plus, le jeu est accompagné d'un très bel OST, qu'on prend plaisir à écouter pendant notre aventure. La difficulté progressive du jeu, aura raison de certains joueurs. C'est peut-être le point noir du jeu, qui devient un peu trop difficile vers la fin, mais qui ne l’empêche pas d’être très bon quand même. D'ailleurs, on espère le voir prochainement sur Nintendo Switch, il y trouverait facilement son public. [b][i]Note de la rédaction : 8/10 - Une histoire emouvante, un gameplay soigné et reussi, et un OST merveilleux. Ikao est une surprenante reussite.[/i][/b] Vous pouvez suivre le Currateur Couple of Gamer pour plus d'avis sur les jeux: [url=https://store.steampowered.com/curator/32833215-Couple-of-Gamer/] Couple of Gamer [/url] Vous pouvez aussi retrouver le test complet sur le site [url=https://www.coupleofgamer.com/articles/test-express-steam-ikao-the-lost-souls] Couple of Gamer [/url]
I have somewhat mixed feelings about [b]Ikao, The Lost Souls[/b]. On the one hand, the game is a challenging platformer and I mostly had a great time with it. But the game is far from perfect. In is my opinion, the main issues are: [list] [*]The core game mechanics feel unpolished and would benefit from some tweaking. You play as two characters, each with a different skill set. The two-tailed fox can walk, jump, double-jump, and teleport (I did not particularly like playing as the fox). The ghost can walk, jump and fly (playing as the ghost is a lot of fun). These are basic skills you will encounter in many platformers. What I disliked was that the jumps of both characters (but especially the ghost) are always of the same height, there is no ‘short jump’ or something similar. This prevents you from jumping in a lot of places because you would instantly die on the spikes above. [*]The double-jump is not very responsive, if you try to double-jump too quickly after the initial jump the fox will not respond at all to your input. [*]The fox will insist on completing his jump-animation (a roll) first before doing the double-jump, so the fox hovers in mid-air for a split second. This prevents you from doing some tight and speedy platforming around flying enemies, you always need to keep a large margin otherwise you will most probably collide and die. [*]The hit boxes around certain hazards are a bit too large. All these issues make for a lot of cheap deaths. [*]There are 95 proper levels plus and ending. You need to complete each level before the next level is unlocked. The game get progressively more difficult, which obviously is good thing. However, some levels are way more difficult than others. I found the levels 75 to 85 to be much more difficult than the final 10. I am almost certain that many players will get stuck halfway through the game without any possibility to tune down the difficulty, or skip a level. To be attractive to players of all skill levels, it would have preferable if for instance not all levels need to be completed one at a time to progress through the game – it is often better to take the tried and tested approach where for instance there are secondary (but very difficult) objectives in each level, so skilled players are properly challenged but if you find the level too difficult you can just skip the secondary objective for the moment, go on with the next levels and return to the difficult level when you finally got gut. [*]The story is a bit weird and after seeing the ending twice I still do not completely understand. [*]There are a few other issues, but these are only minor. I did not particularly like the art style, nor the music, but that is totally subjective. Another thing is that you can’t alt-tab out of the game, better not try that or you risk crashing your PC. The game also messes with high-DPI settings for 4K screens. [/list] I don’t think this game is for everybody. It’s a pretty challenging platformer for fans of the genre, and if you do not like bullet hell or a screen full of rotating buzzsaws (often both, plus many additional hazards), you might wanna skip this one. Rating [b]8 out of 10[/b] for the levels with the white ghost, 5/10 for the other levels.
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