
IIslands of War is a 2D roguelike where you build floating islands out of blocks and modules. Travel through different realms to various locations to collect powerful items, shop for items, forge your items to become more powerful, and battle the Dark Order.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
VERY GOOD PLATFORM
i like beacuse it has a great design, an original idea and a simple purpose. i recommend it alot altough the game can get difficult sometimes
Quite a fun game. It's worth the price. My only problem so far is that enemies usually weren't that difficult and then suddenly when I got to the end of realm 6 I killed a few normal enemies and then a boss appeared and it killed me in 2 shots, one of those just being used to destroy the shield and I did almost no damage to it. It's kinda annoying to lose 4 hours of progress to something like that. I probably could've beaten it but I was caught off guard. Difficulty went from easy/normal to very hard in literally the same area
I was waiting for more updates, more content, but it seem the devs has run off with our money and gave up on this game. typical behavior. Quite sad I enjoy the game a lot, but gg I guess.
新版改的没有特色了
不更新了,失手一次之前的存档彻底玩完
carp
JOgo top!
this game still exists?
In order to place blocks and other things you need warp mass and once that is used up you cant place anything anymore. I was not able to raise it and had to fight powerful enemys with little blocks and weapons to do so. I might have been unlucky with drops or shops but i was not able to raise it in my hour of play time. I went to the next realm to try and raise it but nothing. It would be fun if it was fixed like they did with floatrons in the origanal and it was garenteed in shops so you would not get stuck.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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