
Ignited Steel is a mech roguelike turn-based-tactics game. Manage a team of overheating old-tech mechs, more heat means more vulnerability and damage! Unravel the galaxy’s story as you travel from node to node, improving your mechs, acquiring new pilots, and defeat the sentient A.I. overlord!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun little mech tactics game that feels part Into the Breach, part FTL without really being as intense as either one. Once I understood what the game was looking for, I plowed through a full run without any issues until the final map. Not particularly motivated to do more runs, but I enjoyed the one I did.
Ta bien
Фанатам мехи и пошаговых боев - понравится. А всем прочим рекомендовать воздержусь.
建議特價買,我是原價盤子,劇情有跟沒有一樣,只有開頭和打完BOSS才有一點對話 另外關於漢化的部分可以說是可悲,一堆字根本沒顯示出來只有口口口,我拿個能力還要猜是什麼,後面就都只拿幾個而已,能力選擇也是很少 只有三大關內容少的可憐,地圖少、裝備少、吃運氣拿高等級裝備,要是沒有拿到根本打不過(有角色可以提升拿到好裝備的%率) 剩下能玩的就只有打成就和挑戰模式了(有五種挑戰,簡單來說就是敵人生命更高之類的那種,所以內容還是一樣)打到後面都拿同一套裝備在打,補血和護盾帶著就很好打了 ------------------------------------------ 挑戰內容不知道是翻譯錯誤還是怎麼回事 敵人生命提高和降低戰鬥後治療相反,選敵人生命提高進去之後顯示降低戰鬥後治療、選降低戰鬥後治療進去變成敵人生命提高
Coming from ITB, this game is fun, significantly easier but lacking tactical depth. The various chasms in the maps are actually invisible walls, you cannot pull units into them or launch projectiles over them. This makes long range sniping virtually impossible, if you wanted to have a ranged fire support role. your deployment options are far more restricted(seriously, please expand the deployment zones on most maps), you cannot view all your stats from the hangar during customisation( this is particularly bad, I want to know how many shots my mech can fire during an alpha strike) and you cannot see what damage you will take in a particular zone, or even which enemy is doing that attack. This is especially noticable when multiple enemies are performing AOE attacks. Even the mechs that are visually flying aren't actually able to cross tiles with no floor, further limiting map access. especially since mechs aren't able to get jump jets outside of a single item Still a good game though, well worth the 7 bucks i spent on it
Decent game. 6/10 As a Into The Breach player, this game is much easier. I finished the Final boss it in the first run. Although, the scenario of my victory is kinda funny. The boss kill my 1st mech, the mech explodes and kill the 2nd mech, the 2nd mech explodes and kill the 3rd mech and.... the 3rd mech explodes, finish the boss. This game is much less punishment, which make it maybe only 10% hard as Into The Breach. Destroy buildings only give you less money, and a bit of less HP regen after matches. Unlike ITB, destroy them will lead to a lose.
Spark: The game is deeply mid. 6 out of 10. Playing AC6 got us hard back into the mood for mech games, tactical and real time shooty. It satisfies the mech itch, it's an incredibly casual and fun experience, but there could be a lot more customization for a rougelike. The Ascension/Difficult Modifiers you unlock after beating the game are uninspired. A turn limit makes the game feel strict. The space station/camp fires are lacking as they both double as stores and rest sites, but the inability to control when you upgrade your weapons feels too reliant on random number generation. The music is really good though. The art style of playstation mech warrior is nice, tho the hunter chassis is a bit meh looking. And again, not every game needs to be an indepth absurd difficulty curve, so it's a fun game if you're in the mech mood but you don't wanna stretch your brain to its limit. But the problem there is that things get boring pretty quickly. Giving it a 6 out of 10. A thumbs up, buy it on sale, or if you have the extra cash. If not, then just wait for that Lancer TTRPG video game or just play Into the Breach.
fun game, like a slay the spire but also like into the breach; would play again
非常非常好玩 ,希望多点机体 还有中文
PC+steamdeck双端游玩,没有云存档,怎么玩???什么时候有云存档,改评价
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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