
Ignited Steel is a mech roguelike turn-based-tactics game. This Prologue features a free standalone campaign where you will discover the origins of the robotic insurrection, as well as the new features added to the main game on Patch v1.1: Uprising.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Genres
Stats
Languages: English, Spanish - Spain, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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挺不错的战略游戏,有点像陷阵之志,但是可以自主选择武器,辅助装备,升级等等,美中不足的是目前升级选项会有口口口希望官方尽快解决下就好了
First of all the story is interesting, gameplay wise it's fine. Battle system is not really unique but it inspired from different kind of games that blends together. The HUD are minimalized so it's easy to understand what's going on.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因为□□□□□□,所以不推荐
免费,未来可期。 感觉必须说明清楚。现在似乎只有一条关卡路线,而且角色不可更换,重来也只是重玩一次没体现出肉鸽的随机要素。而且中文界面下升级的技能显示是口口口口只有学习后才能看到,结局文本是代码。 但真的未来可期,所以先推荐。
中文翻译有问题 甚至在对话中出现了代码 明显是机翻的还没润色。 Exist some problems with Chinese Translation such as wrong description.
Ignited Steel, robot benzeri, sıra tabanlı bir taktik oyunudur. Bu Prologue, robotik isyanın kökenlerini keşfedeceğiniz ücretsiz ve bağımsız bir oyundur.
An interesting strategy based game with cool robots theme. It's just a prologue but actually worth playing to me at least. Try it for your own experience since it's free :)
Good turn-based strategy game. I enjoy it and would like to see more enemy/weapon types in the future. Some suggestions: - speed 2x 4x for player side the attack animation is good but I don't need to watch it every time at 1x speed - more fluent control system the map is not that big, sometimes I want to see the battle clearer but it just hits the bottom and I can not scroll down more - enemys' information before(during) the battle I would like to check the enemy's information (like hp, type, skills...) before the battle or when I set down the mach. That will give the game more strategy. - (maybe) more rouge-lite maps. Some random plot? I am not sure...
It's good, but it isn't super special either. If you like mecha tactics, try it out, it's free.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.4K | 89 | 71% | $14.99 | |
| $366.1K | 653 | 81% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 4K | 87% | $29.99 | |
| $248.9K | 584 | 68% | $18.99 |