
Ignited Steel is a mech roguelike turn-based-tactics game. This Prologue features a free standalone campaign where you will discover the origins of the robotic insurrection, as well as the new features added to the main game on Patch v1.1: Uprising.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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挺不错的战略游戏,有点像陷阵之志,但是可以自主选择武器,辅助装备,升级等等,美中不足的是目前升级选项会有口口口希望官方尽快解决下就好了
First of all the story is interesting, gameplay wise it's fine. Battle system is not really unique but it inspired from different kind of games that blends together. The HUD are minimalized so it's easy to understand what's going on.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因为□□□□□□,所以不推荐
中文翻译有问题 甚至在对话中出现了代码 明显是机翻的还没润色。 Exist some problems with Chinese Translation such as wrong description.
Ignited Steel, robot benzeri, sıra tabanlı bir taktik oyunudur. Bu Prologue, robotik isyanın kökenlerini keşfedeceğiniz ücretsiz ve bağımsız bir oyundur.
免费,未来可期。 感觉必须说明清楚。现在似乎只有一条关卡路线,而且角色不可更换,重来也只是重玩一次没体现出肉鸽的随机要素。而且中文界面下升级的技能显示是口口口口只有学习后才能看到,结局文本是代码。 但真的未来可期,所以先推荐。
Good turn-based strategy game. I enjoy it and would like to see more enemy/weapon types in the future. Some suggestions: - speed 2x 4x for player side the attack animation is good but I don't need to watch it every time at 1x speed - more fluent control system the map is not that big, sometimes I want to see the battle clearer but it just hits the bottom and I can not scroll down more - enemys' information before(during) the battle I would like to check the enemy's information (like hp, type, skills...) before the battle or when I set down the mach. That will give the game more strategy. - (maybe) more rouge-lite maps. Some random plot? I am not sure...
It's good, but it isn't super special either. If you like mecha tactics, try it out, it's free.
Interesting short game. I wish there was dungeon crawler sci-fi game like this, with these graphics, with co-op option, and a little less linear playstyle - move together with teammate exploring ''access 1-time only'' segments of map, or split with teammate to each progressing through their own map segment for greater loot but greater danger before joining back with teammate as each emerge out of their own map segment) and in-game chat for more fun play sessions.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.