
Raise up idols by idling! Idols have random names, appearances, stats, and personalities. Choose the one and only idol and raise it to become a top idol!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Reviews
放置系と書いてあるが別に放置はメインではない どちらかと言えばスコアアタックのゲーム ワンプレイが短いのはいいところだがリプレイ性が非常に薄い ゲームとしてはまあ面白いと感じたが現状では実績の10回育成が終わる前に他の実績を取り終わりやることがなくなってしまう 実績の取得率で10回育成が一番低いのはそういうことである ランキングや他のモードなどもう少し遊ぼうと思う要素が増えればなといったところ 嫌いではないし楽しめはしたが10回育成のためにFランアイドルを採用して1年間放置を繰り返していると セールだとしても値段に対しておすすめできるとは少々言い難いたいが 今後のアップデート等への期待も込みでここはおすすめとしておきます
So it's not an idle game, it's a fast paced, timed, management sim. The audio and visuals keep a cutesy style throughout and there's thankfully nothing 18+ about it, despite that the devs other games might lead you to assume. I think it's just the right level of challenging to get good at it, making it fun and engaging without having to absolutely sweat it to 100% it. It took me about 10 hours of play to get the timing and selection correct to get S class, which I'm happy with, for just under a fiver.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
i'm having a lot of fun with this, it's really fast-paced and the rng keeps it interesting. each round lasts 1 year, and each day lasts about 2 seconds, so ur constantly feeling the pressure to make the right decision, & it feels good when your time management pays off and you score 2x or 5x higher than you last run.
This is not an idle game. It's a time management game, and a really fast-paced one at that. This is one of those times I wish I could give it a neutral score, because it's not a bad game for what it is. What it is is just not what the title implies, so it's not for me. (I'd like to note that despite my very small time playing it, I bought it a while back when its tags included Idle Game, which was as misleading as the title. They have since updated it to be more accurate.) Because it's not an unenjoyable game, just one that I wasn't expecting when I bought it, I'm going to give it a thumbs up.
1年間アイドルの事務所を経営し、ファンの総数や売上のスコアを目指す経営シムです。 クリッカーゲームのような成長要素はありますが次回プレイに成長は引き継がれないので放置ゲームやクリッカーゲームと思って買うとショックを受けるかもしれません。 1プレイが15分くらいで終わるためサクッと経営シムを遊びたい人におすすめします。
365日のカウントダウンの中でファン数やお金を稼いで行くスコアアタックゲーム。 一個一個項目を選択する必要があり、高得点を取るにはかなり忙しく対応していく必要があるため、 放置かと言われると怪しいところがw 高速化機能があり、1プレイが20-30分でサクサク終わる為、 周回がしやすく、実績やランクなどのやり込み要素を埋める事が苦じゃない点が良し。 また、世界観として、ライブも出来ず安い仕事しかできない下積み時代、 ライブが出来ても高い金額では客が来ずに収益は上がらないといった状況から、 アイドルの能力やファン数に応じて大きな仕事や大きな舞台でのライブができるという流れが 短い時間の中でも綺麗に描かれているのが非常に楽しめる点。 アイドルとしての成長だけではなく、資金を大きなライブステージに使うのか CMを打ってファンを増やすのかなどの運営側の視点も同時に楽しめる点もGood! システムボイスが可愛く、複数人を綺麗に声分けする声優さんの技術も凄い
It is called "idle" but has a time limit. After one ingame year it ends and you must restart. No carry over. It is not what I would call "idle"... No "I let it run over night and return with a lot of earnings". Maybe the pause button on the screenshots should have warned me...
esse jogo não é muito idle ele ta mais para um jogo de gerenciamento de tempo nele você tem um tempo limite para conseguir o máximo de dinheiro com suas idols tem muita sorte e estratégia envolvida
I'm addicted to this game! I love the sound effects, the aesthetic and the time crunch. Would recommend if you're a degenerate with time to waste n.n
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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