No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Idle Trillionaire is a game about becoming a trillionaire. You are a seemingly normal person, but how will that break your fragile human mind when you are earning billions each second and realize madness is closer than your dreams of a trillion? Start out with a lawn mowing job, and end as the master of the known universe. Now in 11 languages! New: You can now create your own mods with the in game deck editor, and share them with the community. *You can demo this game free at: www.idletrillionaire.com Over 700 cards and a prestige system that increases the time rate and unlocks new cards on subsequent play throughs. Prestige Up after getting the Global Domination Card. You will need to prestige many times to "Break the Universe" Doom Scroll and Click Cards: Every card is lovingly written and full of shock or humor. Feel How Huge $1 Trillion Dollars is: Even when you are earning millions a second, saving up for that trillion dollar card will take you forever. Don't Die, Stay Happy: Accumulate and spend happy points to unlock new cards. Be sure not to let your happiness drop too low.. or something bad might happen. Beyond Trillions: While $1 trillion is an astronomical sum, your ambitions don't stop there. As a Trillionaire you dream bigger. Purchase entire countries, continents, and even the entire globe and commit trillionaire style atrocities as you solidify your dominance and succumb to crippling greed. There is a set of tracked achievements: Reach the achievement goals faster than your friends! Compete to have more money than other players at the 1 year mark and other milestones! Join the ranks of the Idle Trillionaires today!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Idle Trillionaire is a game about becoming a trillionaire. You are a seemingly normal person, but how will that break your fragile human mind when you are earning billions each second and realize madness is closer than your dreams of a trillion? Start out with a lawn mowing job, and end as the master of the known universe. Now in 11 languages! New: You can now create your own mods with the in game deck editor, and share them with the community. *You can demo this game free at: www.idletrillionaire.com Over 700 cards and a prestige system that increases the time rate and unlocks new cards on subsequent play throughs. Prestige Up after getting the Global Domination Card. You will need to prestige many times to "Break the Universe" Doom Scroll and Click Cards: Every card is lovingly written and full of shock or humor. Feel How Huge $1 Trillion Dollars is: Even when you are earning millions a second, saving up for that trillion dollar card will take you forever. Don't Die, Stay Happy: Accumulate and spend happy points to unlock new cards. Be sure not to let your happiness drop too low.. or something bad might happen. Beyond Trillions: While $1 trillion is an astronomical sum, your ambitions don't stop there. As a Trillionaire you dream bigger. Purchase entire countries, continents, and even the entire globe and commit trillionaire style atrocities as you solidify your dominance and succumb to crippling greed. There is a set of tracked achievements: Reach the achievement goals faster than your friends! Compete to have more money than other players at the 1 year mark and other milestones! Join the ranks of the Idle Trillionaires today!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 943.2K | 97% | $19.99 | |
| $246.8M | 1M | 98% | $14.99 | |
| $205.8M | 234.7K | 98% | $35.00 | |
| $204.8M | 292.3K | 93% | $29.99 | |
| $115.9M | 92.6K | 56% | $34.99 | |
| $108.6M | 97.8K | 91% | $44.99 |