
Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.
Modeled estimate, not a reported figure. How we estimate →
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About
When the apocalypse came, nearly everyone died… But you regenerated.
Idle Regenerator is a deep, systems-rich idle RPG where your hero fights automatically, but every decision you make shapes how they fight. Unlock powers, forge equipment, build a roster of sidekicks, and watch a cascade of interlocking systems carry your character from a lone fighter to a force that reshapes reality itself.
Play to win, not Pay to win.
There is no premium currency in Idle Regenerator. There are no premium skins or quality-of-life features tied up behind a real-life currency gate. There are gacha, both cosmetic and functional skins/titles, and QoL elements in the game, but they draw purely from in-game earned currencies.
Offline progress.
While you're away, your hero keeps fighting. When you return, offline progress fills your pockets with rewards earned while you slept. But Idle Regenerator rewards engagement just as much as patience. The deeper you push, the more complex and satisfying the systems become.
Key Features
125+ unique powers: Each with distinct effects, proc rates, and scaling. Choose which powers define your build at key level milestones, then amplify one to Signature status, and unlock Mastery bonuses that permanently deepen your chosen style.
Five major game modes: unlock Adventure, the World Dungeon, the Heaven Spire, the System Labyrinth, and Rebuilding as you reach deeper chapters. Each mode is a fully realized system with its own economy, progression, and endgame loop.
Heaven Spire & the Dao system: choose three Dao affinities before every ascent. Each Dao grants passive stats, a unique ability tree, elemental strengths and weaknesses, and a Resonance level that amplifies your power across runs. Face named Spirit Beasts with lore, history, and counter-strategies.
World Dungeon & Guild: recruit and level a roster of Crawlers, send them on auto-delves to earn Renown and rare resources, build your Guild through upgrades, take on community quests, and manage crisis events that threaten your operation.
Deep character progression: primary stats (Strength, Vitality, Agility, Dexterity) flow into a full derived stat sheet: hit rating, evasion, crit, block, pierce, elemental damage, and more. Archetypes at the start of each run give you a unique identity and bonus power.
Equipment forging: craft, find, and upgrade gear across five slots. Push rare pieces through Artifact and Divine tiers with the Equipment Forge and Cultivation system.
Sidekicks, Pets, and Jobs: recruit companions with unique power sets, deploy them to side quests for rare rewards, and enhance them through their own progression tree. Assign Pets to job roles for passive benefits, or equip your favorite for a direct combat edge.
Prestige and Constellations: reset for permanent multipliers and unlock the Constellation board for cross-run bonuses that compound over time. Prestige Points can be amplified through upgrades so every cycle carries more weight than the last.
Cultivation Manuals: 21 learnable manuals granting passive bonuses that persist through prestige. Study the right combination to warp your build in unexpected directions.
Login Rewards and Weekly Quests: a 7-day newcomer event, monthly milestones, veteran rewards, and a rotating weekly quest board keep every session feeling fresh.
Achievements and Automation: 40 achievements across 7 categories, plus a full Automation tab to set-and-forget your farming loop so the game plays smarter when you're not watching.
A story that unfolds as you grow
Five chapters of narrative guide your hero's journey, with branching story nodes, dialogue choices, and milestone moments tied to your progress. The world has lore. The dungeons have names. The Spirit Beasts have history. The Heaven Spire has secrets waiting at floors you haven't reached yet.
Play your way
No energy systems. No forced wait timers. No pay-to-win. Idle Regenerator is a game about building something — and watching that something become unstoppable.
The longer you play, the deeper it goes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Edit: I'm around 40h in and still hooked on the game. The powers mechanic really makes you feel you have a hand in how each run will flow - and you're open to make any build that suits you like focusing on frost-type or fire-type attacks, vitality scaling damage or other things like that. It also has an ever-improving detailed stats breakdown window which can help you see which pet, passive or any source of status is contributing by whichever amount to your current run. There's A LOT of game modes and almost all of them provide permanent bonuses for your account and future runs. This along the prestige system works very well to the incremental part here and keeps you engaged in "just another run" for hours on end till its 3am. The dev replies very quickly to the players questions both on the discussions forum on steam and on the newly created discord, actively engaging with me and other players and patching bugs + doing QoL improvements, which is amazing. I also like the global leaderboard and it seems we're going to get a PVP/arena mode soon, with some neat features like friends and rivals to compare and spar. I suggest joining the discord if you like it to learn a bit more, as the plethora of info can be a bit confusing or misleading at times, but the little community being formed here seems pretty friendly for now (dev is constantly changing and working to improve the in-game compendium and the tooltip/description of everything whenever we mention it with him). The price is considered low as well. All in all, solid thumbs up if you like idler/incremental games.
Fully AI generated game. Game is so unpolished - its not fun to play it. Im going to refund it.
All AI art is stolen.
可惜没有汉化完,远比想象的要好玩,期待后续更新
I love the depth and complexity of the game. My biggest problem is not letting it 'idle'... I want to keep tweaking the knobs to see if I can improve my run. I've barely scratched the surface on all the play modes and truly can't put it down.
I highly don't recommend this game. The quality of the game rn is like university student try to create a clicker heroes clone using AI with vibe coding. Ui is easilly bugged when scale is over 100% but letter is too small without that. Most of game mechanics are questionable and not described well. There is no tool tips for any information. You immediately prestige your character after you start a fresh game is very confusing and not fun. Why the heck the best way to farm prestige point from the start is spamming prestige button again and again? The bonus is too much so how many you get pp is meaningless. Just spam prestige button is fastest way to farm. Several tabs become immediately useless since you unlock automation mechanics from the start. Yes, some of them are bugged and don't work properly. This game should be labeled as EA. The game is very unpolished. If you start the game, you'll immediately realize those problems.
only played a little, it sort of started a bit fast for me and was overwhelming, but I like the concept and ill keep trying, it reminds me of a browser idle game about super powers I cant remember the name of also the second I started the game it gave me a bunch of in game achievements im sure I shouldnt have gotten but maybe it was just too fast for me to realise pretty good anyway I think, im eager to see what it becomes
Overall i'm enjoying this game. The basic gameplay loop works well and while the prestige system felt a little slow at first (as always in idle games) it sped up pretty quickly. I haven't really gotten into the alternate modes / mini games too much yet, but the bits I have played seemed like decent changes of pace, though, im not sure I get how the powers actually work in the labyrinth. Ill likely keep fiddling with this for a good long while as i try to find the cheesiest power buildouts. There is a high degree of control of the automation systems so that you can automate only the things you want to while still manually selecting the more important stuff (like power choices) which is nice.
Incredibly Addictive – Highly Recommended! Pros: Tons of Content: There are so many things to unlock, which keeps the game feeling rewarding for a long time. Great Features: The leaderboard, active events, and achievements add fantastic replay value. Awesome Developer: The developer is deeply committed to the game and responds incredibly fast to feedback. The Only Downside: The only thing that bothers me at the moment is that the Labyrinth Mode lacks a full automation option. I would really love to see this part of the game become fully "idle" in a future update. Verdict: Other than that, it's a fantastic game! Check it out, I highly recommend it.
개인적으로 비추입니다. 성장방향도 모호하고 컨텐츠가 갑자기 우루루 열리는데 자동화까지 안됨,
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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