
Idle Industries: Build, Prestige, Prosper! Unleash miners, refine resources, and construct your empire in this addictive factory-building sim. Reach new heights of wealth and prestige with doubled rewards. Original music, 5+ hours gameplay, and customization!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I like the idea of combining factorio and classic idle game structure but this unfortunatly doesn't succeed at it. The controls are weird, so I ended up placing things accidentally very often. Everything is very expensive so even during the first 5 mins of gameplay youre already waiting doing nothing just to save up enough resources to place things. The upgrades are very one dimensional, I feel like this is really where there was potential to turn this into an awesome game but simple percentage upgrades are a bit generic. Also the game feels rather hollow due to a lack of interesting sound design.
The game is actually a pretty interesting take on idle games. Basically a basic version of Factorio, with simple logistics and crafting. It is a bit rough around the edges, but it has great potential. I'd love to see a sequel of similar design be made with a bit more content. I'm going to be honest, the tutorial is pretty clunky. A lot of useful information is put in small text that proceeds without any user input, so you can just miss out on a crucial mechanic and not have any idea what to do. This led to me having to make a new save just to redo the tutorial. I'm also not really sure why the store page oversells the hours of gameplay the game has. 20+, dozens, etc. I played for 4 hours in a single session and ascended twice, getting all the achievements. So I didn't even need to idle in an idle game and I 100%'d it. I guess I'm just not sure what they expect you to do to fill in all those hours. I know I had a few nitpicks, but I honestly think it's a pretty interesting game, and it is worth the full price not to talk about the $3 I got it for on sale. If anything, I'm happy to support the creator because again I truly do think this is a fresh take on the genre. I hope he continues to improve on the idea.
The game was okay, but definitely felt much too small... For both an automation based game, AND for an idle game. If the dev takes the current premise, and scales it up to maybe 2-4 times the material options, then it would have better mileage.
Its a good first level, but needs more depth. Not worth paying for yet.
Terrible controls and the colour scheme makes it difficult to make out what's what. Desperately needs a tutorial. Feels like a poor attempt to jump on the shapes/ factorio bandwagon
I always love any factory type, and idle. so very cool :-)
Boooring
It's a good little game to throw a few hours at. I think it gets fun after the first or second prestige when going for the do not dismantle anything achievement. For sure needs a bit more polish and some things that need to be tweaked still I think. My only real complaint is that by the time I set up my 4x motor assemblers, I already have enough money to prestige. And I think a "Sell all items" button would be very very nice. Overall, I enjoyed the time I spent on this. I'd say if pick it up if you're even a little interested, and at $5? I think that is totally fair. Support indie devs!
Um jogo curtinho sobre gerenciamento de recursos e construção de níveis de materiais. Bastante proveitoso pra quem gosta de otimizar estruturas e espaços!
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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