
A game combination of genres time-manager / strategy / educational. Simple and addictive whose currency are the atoms and the goal is to have their control and reach the final evolution. God created the world in 6 days... and you?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean, Catalan
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i really love this game and its graphics
As an educational game, there is some value here in learning the periodic tables through a variety of quizzes and tasks. But as an idle game, it's boring and repetitive without any of the traditional incremental improvement over multiple run-throughs. If you like idle games AND have a strong urge to brush up on basic chemistry, it might be worth playing, but only if both of those things are true.
I don't know why I grinded this out. On the bright side I now know the difference between Astatine and Antimony (Can you guess which is symbol At and which is Sb?) in name. One of the tricks is pixel pinching to fit like 9 extractors within one element ( or was the limit 8? I can't remember). My favourite name is probably Promethium or Neptunium or Tennessine. I also know things called Lanthanum exist now apparently. Or... do they? Hopefully you don't get to meet one in real life because I heard they can turn your balls to stone.
Really weird game, with random unclear objective due to really, REALLY bad English. If you can even call it "English." It's like some random Chinese person found out about Google translate, and thought it does the job in interpreting their language into English. And nothing at all is clear as to what is going on, or what the objectives are actually supposed to be, and what the purpose of each screen is even for. Just. A random screen thrown together with no real rhyme or reason.
17級MISSION任務SUPER超級STUPID白癡 ♥♥♥♥♥♥♥♥ 玩到這邊也差不多循環了該刪了
LV 17 task...
Prettier than a lot of other idleish games, but not very compelling.
I have to preface that this isn't a bad game by any means. However, as an idle game, it's far too linear and comes with a hard stop, which is jarring and unfitting. Additionally, some of the information appears to be incorrect, like the dates which certain elements were discovered. That being said, this is a vast improvement from the web version, graphically and progression-wise. Aside from the inconsistent data, it's a fun way to learn chemistry. If you want a short experience and to learn a bit of chemistry along the way, then you might enjoy this, but if you're looking for a long-term idle project I'd skip it. The achievement hunting wasn't fun either.
Unique. Very educational. One of the better idler games.
Very educational. Some of the puzzles are tricky. Quiz reinforces the knowledge.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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