
Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse. IDLE_DIRECTIVE is a grid-based inventory and resource management idle game.
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About
IDLE_DIRECTIVE is a grid-based inventory and resource management idle game. Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse.
Balance limited inventory space by being strategic with your items and equipment! Available items include:
Utility items that aid you in your mission
Automation items that automate gameplay
Storage containers to expand your limited inventory
Resource producers
Manually, or idly gather various resource types to upgrade and improve yourself!
Explore a dying world filled with hidden points of interest (POIs). While many locations offer loot and resources, critical infrastructure that require repair is your prime directive and should be sought out.
The world is not lifeless, pockets of life still exist. Trade resources or aid survivors to build up your reputation, unlocking unique and powerful items or equipment in return.
RESET SYSTEM and gain powerful augment points that you can use to unlock powerful permanent upgrades to aid you in your directive. IDLE_DIRECTIVE features crafting, trade, and NPC tasks that are unlocked later on through Augmentation!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Cool concept lore wise. I do wish the prestige tree had more fun and unique options and a few more automation options like auto using consumables.
pretty good idle game.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120.5K | 457 | 55% | $9.99 | |
| $120.5K | 457 | 61% | $9.99 | |
| $120.6K | 574 | 86% | $12.99 | |
| $120.6K | 442 | 92% | $6.99 | |
| $120.5K | 364 | 78% | $11.99 | |
| $120.6K | 254 | 64% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $216.2K | 582 | 91% | $8.99 | |
| $21.3K | 237 | 89% | $2.99 | |
| $207 | 2 | 0% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Languages: English
Hours played at review time, across 481 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would love to see this idea expanded upon.
やることがずっと一緒 インフレもない 部品の接続が単純すぎてパズルみたいに工夫して効率を求める楽しさもない
iz gaem
it's been a long time since i played a really good incremental game
Creative Idle Game
This is not your classic idle game, it is way more involved. While you can level it unattended after a certain point for a certain time and in certain configuration, that won't do much progress for you. If you want to progress, you need to actively engage. Making this more a second or third monitor game that you occasionally glance over and do things in. If other idle games did not have enough for you to do, this one will allow you to take an active part in the loop. The puzzle part of laying out your equipment grid was to me sometimes quite frustrating as the part I wanted to place would have fitted beautifully if only it was mirrored. Then again, that is probably intended. If you look for something sightly different or a more involved idle game, give it a shot as it is reasonably priced or give the demo a spin.
Un jeu qui a siphonné mon temps ... Des mécaniques intéressantes, stimulantes, de l'exploration, de la complexité sans être toutefois bloquante, le tout dans un océan de possibilités post-apo. C'est un univers passionnant de bricolages, de découvertes ... Vraiment sympa ! Ce mode 2D, entre terminal et pupitrage, fonctionne à merveille. Match totalement avec l'univers. Et permet une ergonomie fonctionnelle (par que visuelle). D'autant plus qu'on ne passe pas son temps à faire du clic débile ... on cherche l'automatisation, l'optimisation, l'autonomie. Avec l'arbre de compétence, vous pourrez rapidement débloquer des modes ou fonctions qui vont rendre le jeu encore plus démentiel (pas qu'en rendement, des fonctions vraiment opérationnelles) !!! En anglais, certes, mais très accessible, loin d'être technique. Fini de A à Z, par défi personnel (rare chez moi). J'adore, il vaut clairement le détour, surtout vu le tarif !!! FONCEZ !!!
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