
Idle towards Immortality! Ascend the cultivation stages to become immortal. Battle experts, monsters and mythological beasts. Draw talismans, craft powerful equipment and powerful pills to assist you in combat.
Modeled estimate, not a reported figure. How we estimate →
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About
Idle Cultivation is an idle RPG inspired by Chinese mythology and games. Cultivate by absorbing spiritual energy through special techniques and break through to greater realms, growing stronger in your pursuit of immortality.
Fight against increasingly powerful beasts, monsters and experts to secure generous loot. Develop the myriad arts to support you on your journey to the top.
Cultivate, fight, loot, train, gather, craft, and develop your character in this idle journey.
Can you become an Immortal?
If immortality is not enough, reincarnate and unlock two major stages above, and become peerless. Spread your legacy and found your own sect.

Adventure into locations and dungeons that contain powerful beasts, monsters and other experts to receive powerful loot.

Choose between 6 deadly types of weapon to defeat your enemies. Use the five elements, Fire, Earth, Metal, Water, Wood, to deal extra damage to your foes. All elements are countered by another element and choosing the correct one can change the tide of the fight.

Level your skills to become peerless. There are 10 skills that you can level up from 1-100.
Cultivation : The main skill.
Mind, Body, Dao, and Array are assisting skills that will make cultivation, combat and other skills more efficient and powerful.
Alchemy, Forging, Talisman, Mining, and Gardening are crafting and gathering skills. These allow you to gather materials and create powerful items that will help you on your path to immortality.
There are also powerful cultivation manuals that will either help you in battle, or in your cultivation, that you can discover in dungeons.

Reincarnate, starting journey from beginning and empowering your soul. Soul Power is used to unlock powerful new effects like, new Skill ceiling, new weapons, ability for multiple actions, new artifacts and more.
Found your very own sect.
Recruit disciples, send them on missions, divine heavenly secrets, build immortal structures.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've wanted a good idle cultivation game for awhile. They either just were to finicky or just a bad game. This is great. There could be a little more explanations for stuff, but otherwise, this is a great idle game.
After many hours of play and completing most things in the game, while I was working towards the grindiest of achievements, the game freezes while calculating offline progress. So, if it weren't for that I would have been able to say many positive things about the game. So, if there is an update that fixes the endgame memory issue...
希望尽快完成全部的汉化,看时长
Fiddly and frustrating. Feels really gross not being able to level 2 abilities at once - not putting more time into it. Not a good one unfortunately
前中期还不错,后期挂机太久了,转生后前期时间大幅缩短变得没意义,但后期还是挂太久 此外,汉化还是不完善,虽然我英语还行但也很费劲,修仙词汇太部分部署,很多说明看不懂准确描述 最后,我挂了2个星期终于买到了猫,但,到底有啥用?看不出来啊 总的来说因为便宜杀时间,还可以玩玩,适合特别闲的
So far I have really enjoyed this game especially the sect feature has made it a lot more enjoyable hope to see the game continue growing: If you are trying to decide whether to buy this game or not first of all its 3$... second I would say don't be discouraged by early game it can seem pretty darn slow but it gets a lot more interesting especially after reincarnating overall great game I would recommend.
A decent incremental game. I played a lot in offline mode since I have a problem with my internet connection since weeks. I see a lot of bad comments about progress being slow but that doesn’t reflect reality. Every perk on rebirth gives you passive and active qi boost which accumulates over time. Combined with double job queue and origin selections and other perks, a run that took me to complete 1 or 2 days now take like 20 minutes or so. Tho I understand if you approach the game with your previous experiences and miss things. It’s just not as clear as most of the other games. That being said game needs QoL and bug fixes here and there (Please fix attack speed bug from body buff). Also more content is always good. If updates keep coming I think this will be a pretty great incremental game.
不错,中文完善点就好了
It took a while for the art style to grow on me. Also, this is definitely a game that requires patience. However, I still can't believe it has somehow added up to 59 hours of game time. I hop in from time to time. Maybe 15 minutes or more once a day so I guess the time added up. Yet it was balanced well enough that I felt the time slip away like perhaps an immortal would. Is it a flashy hyped up game? No. And that is okay. I still have enjoyed and will continue to enjoy this game.
I would recommend, but I do wish the game felt more free, like Cultivation is meant to be. Not so tiered progression
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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