
Rise from serf to sovereign in this medieval idle RPG. Level fifteen skills, raise a Holding stone by stone, slay drakes and leviathans, command workers, and grind your way to the throne. 100 achievements, 39 leaderboards, no energy bars, no waiting.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You begin with calluses, not a crown.
Idle Crown is a medieval idle RPG with no energy bars, no premium currency,
and no real-world clock between you and the next level. Just fifteen
skills, a Holding you raise stone by stone, and an XP curve built for the
long haul.
Chop pine to heartwood, mine tin to runite, forge bronze swords through sovereign-tier blades.
Fish minnows to leviathans, hunt rabbits to drakes, cook simple meals into royal feasts.
Combat, Piety, and Stewardship round out the lord's craft, each with passives that bend every other skill.
Early levels move quick. The endgame is measured in days. Past 99, Mastery
branches (Yield, Pace, Fortune) open for every skill,
fully respec-able.
Twelve buildings on a 20×20 plot, each granting permanent speed bonuses.
Upgrade tiers climb from pine planks to voidstone. A maxed Holding is
months of work. A centerpiece you can point at when someone asks what
you've been doing all winter.
Climb the rank ladder (Serf → Freeman → Yeoman → King) to unlock
workers who run skills beside you. At high ranks they outpace the lord
himself.
Sink coin into yield, speed, XP, crit, coin gain, minion slots, forge
efficiency, sell prices, boss cooldowns, and more. Each ranks up the
deeper you invest. Push the offline cap from 12 hours to 36. Slot a fifth
minion. A treasury that always has a reason to grow.
Every achievement is named and written in voice, with no dry "kill 100 X"
copy. Hidden achievements stay hidden until earned. Each ships with a
hand-rendered gold-on-parchment icon.
20 leaderboards: speedrun, per-skill XP, Mastery, lifetime XP, longest streak
Friend Rich Presence so your liege can see what skill you're grinding
Offline catchup up to 36 hours, so a workday doesn't wipe a play-day
Serf to Sovereign. Take your time. The throne is patient.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +18 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Please describe what you disliked about this game
I like that it has no pay-to-win, ads or ad skips, etc. What you see is what you get. Unfortunately the dev has already seemed to stop updating it, the discord server has no channels and he doesn't respond to DM's. There's blatant cheaters on the leaderboards that haven't been dealt with which kinda undermines the whole appeal of having leaderboards. - Update 7/8/2026 - We got a new mini update, so it hasn't been entirely abandoned. Good changes but the leaderboards are still filled with cheaters and the discord has no channels. Wouldn't recommend the game in it's current state unless the dev starts dealing with cheaters and fixing the mathematically unreachable endgame that has been brought up in other reviews. You wind up needing quintillions of currency to get upgrades you need for things and the game lags out before that is even possible. Would take thousands of irl years to achieve naturally.
ゲーム性はほぼMelvor Idle UIは洗練されてるし、日本語訳もしっかりしてる。 労働者制度で、素材を採集しながら加工したり、回復アイテムを作りながら戦闘したりと、非常に快適 なんですが・・・・ 労働者を使って各種作業を同時進行出来る分、放置ゲーム序盤の 「ちょっと不便だけど次々に新しい進捗がある」部分が2日くらいで終わってしまうんですよね。 決してコンテンツが乏しいわけではないんですが、一番面白いところを10倍速で駆け抜けてしまう感じ。 既に十分お値段以上遊ばせてもらいましたし、ものすごく期待してたんですが、 名作と呼ばれるような放置ゲームになるには もっとワクワクするような仕掛けが必要だと感じます。
节奏太慢了,比如 50-65 是漫长的等待 ,期间也没有其他事情干 ,建议增加一些 主动争取BUFF的玩法
Just a timesink, the gameplay does not feel rewarding.
AI parts and no sense good ideas, but no more
нужна эндгейм прогрессия, а то скучно
It's simple and fun
Избыточно душновата, быстро превращается в геймплей 5 минут раз в день. И да, откуда в топе чувак заборовший 2300+ босов? Это три месяца непрерывной игры. Сам разраб не стесняется сидеть в топе? Или просто читеров не гоняют? P.S. И да, в чем проблема была сделать автосжигание дерева для кузницы и автопоедание бафалок по кд аналогично тому как еда идет в боях?
Literally nothing happening in this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Liminal Border Part III | $18.2K | 68 | 71% | $14.99 |
| Roguematch : The Extraplanar Invasion | $18.2K | 51 | 90% | $14.99 |
| Sister Lumina and the Hypnosis Cult | $18.2K | 99 | 74% | $7.99 |
| Darkest Hunters | $18.2K | 116 | 53% | $5.99 |
| Forklift Simulator 2023 | $18.2K | 78 | 69% | $7.99 |
| Temple of Rust | $18.2K | 110 | 83% | $7.99 |