
Idle Cave Miner is an idle game about crafting items, mining gems, and building your team of miners. Prestige, craft, and travel to other mines to increase your strength to dig deeper, and find what lurks below.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.2Kreviews | 81% | — | $0 |
| Free | 14.3Kratings | 91% | — | $1.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最初はサクサク、後半は牛歩のいつものゲーム 想像を裏切ることは何もなく、プレイする前に「こういうゲームかな」と考えたものと寸分違わない展開が待ち受けています。 こういうのを求めている人には期待通りのものが提供され、求めてない人はそもそもやらない、レビューを見てやるかやらないか迷ってる人は別にタダだしやってみたら?という感じです。 特におすすめはしませんが、私は楽しめました。
Exhausting two-month completion grind offers painfully slow progression, diminishing prestige rewards
一款以挖矿为主题的挂机游戏,系统较为复杂,存在“转生”系统,需要通过不断转生和强化来进入更深的阶层; 每隔数百层会出现新的矿物,需要通过冶炼、嬗变新的矿物才能进行进一步的强化,但是需要注意越往下的阶层出现的矿物需要冶炼的时间就越长,所以后期需要通过不断地挂机来获得这些矿物(好在有离线功能,有数小时的累计时间); 成就方面,需要打通所有矿区的1000层,难度比较高的是20位英雄满级,需要提前准备很多材料; 即使全成就以后,还可以继续深入游玩,感觉可以无尽玩下去,至少我现在还看不到能够升到顶的可能,特别是“深渊”这一块。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1000階到達しましたが、エンディングもなく、むなしさが残りました。 フレーバーテキストも全然ないし、何のために掘っているのかというストーリーもない。 キャラクターを多数登場させたり、アビスというゲーム性の違うステージがあったりと意欲的な部分もあります。 キャラの掘削能力に個性があるものの、パーティ入れ替え機能が課金か貴重なジェム消費になっているせいで、 結局どのステージでもいつものメンバーになります。 序盤のステージや炉、キャラが解放されていく過程はよいですが、全体的に攻略の喜びにとぼしいです。 課金圧は強くないので、自分は無課金で1000階までやれたのでおすすめとします。 暇をもてあましている人にのみおすすめ。
My first impression on this game was that after 3-5 hours I saw it all and it was not exactly as engaging as I wanted to. But I am a player of this kind of game and I know sometimes, the depth can appear hours later, so I kept playing until reaching floor 1000 and see if anything change. Nothing changes much, the deeper you go the longer it takes to do anything. At one point, I had to leave the game run overnight. The game do have an idle process going on, but only for miners. The forge, that is the most impactful mechanic to go deeper and deeper, is not affected ; Nor is the hand - the second most impactful mechanic. So this game have to run 24/7 with not so great mechanics and boring miners mining boring mines. Kudo to the "premium" miners who are, overall, mediocre. If you try this game do not waste your premium resource on them.
tres bon jeux gratuit on peut jouer sans payer
Funny
なんとなくボーッと遊んでしまうゲーム 余り使えないキャラが多いのでテコ入れしてあげてほしい
very nice
Bien completo me sorprendio bastante
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $2.5K | 29 | 100% | $4.99 | |
| $2.5M | 10K | 95% | $6.99 | |
| $75.2K | 237 | 80% | $9.99 | |
| $14K | 183 | 94% | $3.99 | |
| $11.2K | 45 | 69% | $5.99 |