
Idle Cave Miner is an idle game about crafting items, mining gems, and building your team of miners. Prestige, craft, and travel to other mines to increase your strength to dig deeper, and find what lurks below.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.2Kreviews | 81% | — | $0 |
| Free | 14.3Kratings | 91% | — | $1.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um bom idle, bem cozy, estou gostando.
idle game? feed me more
Chill game to have running in the background
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Passe temp parfait.
IL GOAT DEGLI IDLE!!!
meh
放置&クリックするよくあるタイプ。掘って素材を集め、精錬釜で精錬、青れらで出来た物で各所を強化していく キャラクターも個性があるのでそこそこ楽しい。 主鉱山を一定階層愛まで掘ると各種専用の鉱山(石炭メイン、金属メイン、宝石メイン)がアンロックされるが キャラの強さなんか以外の強化以外はイチからとなる。 課金要素もあるがよほど急いでるかゲーム趣旨を理解してない人以外は使わないと思う どうせ時間がかかるタイプなので。 問題としてはやりこみというかコンテンツが弱い とりあえず各鉱山で1000階層を目指すが、途中からやることがプレステージ(余所で言う転生)、その後の手動レベルあげで元のレベルへ戻すぐらい。1000階層達成実績を終えれば先へ進む必要がない。 あとはキャラクターの最大レベルを目指すが、キャラレベル上げのため精錬待ちとなる。 が、精錬釜はレベルを上げても遅いし、そもそも待つだけの代物なので・・・ 先の鉱山以降もちょっと変わった鉱山が一つとそれに絡んだジェム製造機能があるがあまり生かせてない ある程度整えればもう堀り”進める”理由がないのもあってキャラを強くする必要も無い キャラクターも個性があると言えるが、大差ないのでは?って言うキャラもいる。
finally 100%. took a while but i did it.
Mine Mine Mine
No. Está estirado de manera muy aburrida y burda. La meta no "importa", el tema es EL VIAJE. Y aca fue muy muy perezoso. Hay barreras demasiado fuertes y poco satisfactorias o justificadas para avanzar. Pero bueno, arranca bien, luego te das cuenta que es muy basico.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $2.5K | 29 | 100% | $4.99 | |
| $2.5M | 9.6K | 95% | $6.99 | |
| $75.2K | 237 | 80% | $9.99 | |
| $14K | 183 | 94% | $3.99 | |
| $11.2K | 45 | 69% | $5.99 |