
Idle Cave Miner is an idle game about crafting items, mining gems, and building your team of miners. Prestige, craft, and travel to other mines to increase your strength to dig deeper, and find what lurks below.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Der Simulator-Vergleich Titel: Besser als die Realität ⛏️ Im echten Leben bin ich überfordert, wenn ich den Müll runterbringen muss. 😂
Its a good game, but honestly the alchemy mechanic was a bit too much for me so stopped playing. Neat game otherwise!
As others have said, 100%ing this is a painful, boring slog. It was enjoyable up until the point where you are trying to max level your miners. I'm going to leave as "recommended" but one thing in particular that pisses me off was not being able to speed up your forges with the "time skips". (They only give you extra mined resources in the current mine. Which is most definitely NOT the reason you're walled).
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle Cave Miner is an idle game about crafting items, mining gems, and building your team of miners. Prestige, craft, and travel to other mines to increase your strength to dig deeper, and find what lurks below.
(Quick review) Recommend. This game is very enjoyable. It’s a free to play game, so at around 50 hours of gameplay or so, you will definitely hit a “wall”, meaning the requirements for upgrades and materials will become very demanding, which will take a lot of time to get. I guess this is expected; if you want to max out everything and get all the achievements, you will probably need to pay for the upgrades and special materials. However, I believe that there is no need for that. For a f2play clicking game, it was a lot of fun!
放置&クリックするよくあるタイプ。掘って素材を集め、精錬釜で精錬、青れらで出来た物で各所を強化していく キャラクターも個性があるのでそこそこ楽しい。 主鉱山を一定階層愛まで掘ると各種専用の鉱山(石炭メイン、金属メイン、宝石メイン)がアンロックされるが キャラの強さなんか以外の強化以外はイチからとなる。 課金要素もあるがよほど急いでるかゲーム趣旨を理解してない人以外は使わないと思う どうせ時間がかかるタイプなので。 問題としてはやりこみというかコンテンツが弱い とりあえず各鉱山で1000階層を目指すが、途中からやることがプレステージ(余所で言う転生)、その後の手動レベルあげで元のレベルへ戻すぐらい。1000階層達成実績を終えれば先へ進む必要がない。 あとはキャラクターの最大レベルを目指すが、キャラレベル上げのため精錬待ちとなる。 が、精錬釜はレベルを上げても遅いし、そもそも待つだけの代物なので・・・ 先の鉱山以降もちょっと変わった鉱山が一つとそれに絡んだジェム製造機能があるがあまり生かせてない ある程度整えればもう堀り”進める”理由がないのもあってキャラを強くする必要も無い キャラクターも個性があると言えるが、大差ないのでは?って言うキャラもいる。
teniendo en cuenta que es un juego gratis, está muy bien hecho y con mimo, es un idle de minería y cumple con su función de minar, ir avanzando niveles, puedes gestionar a tu equipo de mineros, la velocidad y potencia de minado de estos y el tuyo propio, xq tmbn puedes ayudar con unos clics de ratón. Es muy entretenido y tanto los gráficos como mecánicas hechas con mimo, 100% recomendable si eres amante de los idle.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.