
I Am Etheric is a realistic first-person horror game in which a man with spiritual power visits a small, secluded psychiatric hospital in a town to banish an archon who can travel through different dimensions
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Just Completed the game. A super trippy and colorful realistic horror game where you explore different space void like floating buildings like haunted stone structures, glowing smokey towns and dreamlike starry mountain tops, caves and cloud lands. The game is super fun and full of laughter, scary pale witch ghosts and ugly monsters. Super trippy moments cutscenes and one hell of a cool experience
I AM ETHERIC es una demostración técnica de lo que el terror indie puede lograr hoy en día. Es una experiencia de "fuego lento" que apuesta todo a la inmersión visual y sonora, alejándose de la acción fácil. La Experiencia: Encarnas a Alex, alguien con la capacidad de enfrentar entidades espirituales, pero no esperes un shooter. Tu misión es desterrar a un Arconte de Nivel 9 en un hospital psiquiátrico, y tu única defensa es tu poder espiritual y tu ingenio. La jugabilidad es clásica del género Walking Simulator de terror psicológico: explorar pasillos opresivos, resolver puzles de entorno y sobrevivir a la presión de una entidad que no puedes matar a tiros. La sensación de indefensión es constante y es el pilar del juego. Lo mejor: Gráficos: El nivel de realismo en las texturas y la iluminación (UE5) es sorprendente. El hospital se siente sucio, abandonado y genuinamente aterrador. Sonido: El diseño de audio es el 50% de la experiencia. Jugar con auriculares es obligatorio para sentir dónde acecha el Arconte. Lore: La premisa de los "Arcontes" y los niveles de poder espiritual le da un trasfondo más interesante que la típica historia de fantasmas genérica. Puntos a tener en cuenta: Ritmo: Es pausado y metódico. Si buscas acción frenética, te frustrará. Este juego te pide paciencia y observación. Duración: Es una experiencia narrativa compacta, centrada en contar una historia concreta de principio a fin. Conclusión: Si disfrutas de juegos como Visage o MADiSON donde el entorno es tu enemigo y la atmósfera te ahoga, I AM ETHERIC es una recomendación sólida para pasar una mala noche (en el buen sentido). Valoración: 👁️ Gráficos: ★★★★★ 👻 Atmósfera: ★★★★★ 🧠 Puzles: ★★★☆☆ 📖 Historia: ★★★★☆ 🕯️ Terror: ★★★★☆
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
I enjoyed the game. The story is pretty out there, visuals and atmosphere are nicely done. There is some very light puzzle solving and some chaotic enemie encounters that dont last long but get the heart pumping. I particularly enjoyed the end boss encounter. Walkthrough guide - https://www.youtube.com/watch?v=6kfnZmLys1Q&t=7951s
Starts out as a pretty decent walking sim horror game then devolves into a janky key hunt game then briefly a rage bait platformer then back to janky horror again. So not very good overall but I wouldn't feel right downvoting because it's a solo dev and it felt like he poured his heart and soul into this game.
Selten hat mich ein Spiel so mitgenommen, dass ich nach einer Stunde eine Pause brauchte. Nicht weil es schlecht ist – sondern weil es einen so tief reinzieht. Das Sounddesign ist der eigentliche Gegner. Kopfhörer auf, Licht aus – ihr werdet verstehen was ich meine. Kein Spiel für Action-Fans. Sehr wohl eines für alle, die echten psychologischen Horror mögen. Der größte Schrecken steckt nicht im Monster um die Ecke. Er steckt in der Frequenz dazwischen.
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This game is **absolutely incredible**. The fear and atmosphere you experience while playing are genuinely unique. Combined with the sometimes **hyper-realistic graphics**, it creates an atmosphere that completely pulled me into the game. The story is really good, the puzzles are fun, and there are so many little gameplay elements that constantly keep you engaged and make you want to continue. I honestly have to ask: **Why isn't this game more popular yet?** Why aren't the big streamers playing games like this? And why do games like this so often get buried on Steam? **BUY THIS GAME!** My only real criticism is the optimization. There is definitely still a lot of room for improvement. Even with my **RTX 5090**, I was usually below 50 FPS, and inside some buildings my framerate sometimes dropped to around 20–30 FPS. But you know what? I almost didn't care. The game was still playable, and more importantly, it was so immersive and engaging that I simply wanted to keep playing. Hopefully there will be some additional optimization and smaller improvements in future updates. As a developer myself, all I can say is: **Amazing job!** You can really feel how much work and passion went into this game. I had an absolute blast playing it. I've already been spreading the word about the game, and I will definitely continue recommending it. Games like this deserve so much more attention. ❤️
Game is incredible but the floating rock is still not fixed. Please help!!!!
I AM ETHERIC es un horror en primera persona con tintes espirituales que te coloca en un hospital psiquiátrico abandonado. Encarnas a Alex, un “banisher” — alguien con poder espiritual — que visita el lugar para enfrentarse a una entidad interdimensional (archon) y sobrevivir a la experiencia. Este título mezcla exploración, sustos ambientales y acertijos sencillos mientras te guía por niveles cerrados en un entorno oscuro y opresivo. El enfoque no está en el combate directo, sino en la tensión y el descubrimiento narrativo. Requisitos y rendimiento: Los requisitos oficiales son sorprendentemente altos para un indie: mínimo un RTX 3050 con 8 GB de RAM y un i5, y recomendado un RTX 4070 con 16 GB y CPU potente para configuraciones altas. Eso sugiere que el juego apunta a gráficos más detallados y efectos de iluminación, pero también puede significar optimización exigente para hardware medio. No hay señales claras de caídas frecuentes de frames o errores críticos (al menos en mi caso, con una 3060 8gb + 16gb ram + R5 5500, no tuve problemas al jugarlo a gráficos medio), pero los parches recientes (1.1 y 1.2) se enfocan en estabilidad cinematográfica, glitches visuales en secuencias y balance de jugabilidad, lo cual indica que el dev está corrigiendo problemas temprano. Ésto a mi parecer, genera confianza a rejugarlo más adelante siendo el juego más estable. Jugabilidad y sensaciones generales: El ritmo es pausado en comparación con horror más frenéticos. La tensión viene de la ambientación y los sonidos ambientales más que de enemigos constantes o combate intenso. La historia y temática espiritual pueden atraer a jugadores interesados en horror psicológico más que en acción pura. Su ambición técnica (y requisitos altos) podría dejarlo por debajo de expectativas para jugadores con hardware modesto. Recomendado moderadamente para fans del horror narrativo que tienen hardware medio-alto y toleran experiencias lentas y tensas. Si lo que buscas es terror rápido, acción intensa o comunidad activa, este título podría no ser lo ideal por ahora. — nocnoc_ylc 🦖 | Curador independiente
Ok. I Love that I can come back in here an update my review. Thanks to the dev's update/patch I was able to get to the end of the game. And I am glad I did. This was a game that showed a lot of love and unique ideas for a horror. Something trippy, spiritual, and terrifying. I'm glad I can confidently say I recommend this game for people looking for something a little out of the box with the parallel worlds, nice puzzles, and beautiful visuals. My favorite parts were the interactions with the **spoiler** "deity" character or as we come to find out; our inner self. I can honestly say this was a breath of fresh air in I believe the horror game genre since it approached topics like inner self-awareness, the dichotomy of good and bad/evil, and spiritual enlightenment. Thank you developer for creating that patch, In really helped the game play smoother in my opinion, and I am glad I was able to get to the end for my small YouTube channel since it's a pet peeve of mine to not finish a game. :) Want to Watch?: https://www.youtube.com/playlist?list=PLKZ8ooMS5-Rms2mDPhpoNzRHKbq3cAP1_
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