
Explore the beautiful archipelago of Skiir; Sail its open seas, roam its deep woods, and sexplore its exotic species. Hunt and Snare to your heart's content.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
perfectly made
Wonderful game made by wonderful people! Been watching it's progress over the years now :)
Almost zero crashes. I bought this, with albeit low expectations, and they have promptly been blown out of the water.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is great but i'm tired running...
Лёха ну ты ювелир
以下是我个人的游玩感受: 目前玩了快两个小时,感觉这游戏基础部分(场景与角色模型)还是可以的, 不过游戏中有几个明显而且重要的问题有待解决: 1-作为开放世界类型游戏,但是缺少像快速旅行、跳过当前时间等此类游戏常见的必带功能 2-任务指引弱,虽然按j可以查看当前任务,但是没有像其他游戏那样的引导标识 3-游戏内像交易商品或者收买船员等行为均需要货币,但是目前还没有摸清楚能快速赚钱或刷钱的方法,而且在存档前期这种玩家身上也没什么物品的情况下,真的有点不知所措 (不过创意工坊里有个能够直接在一个NPC上面获得500货币的捷径模组 暂时是依靠这个获得了钱. 在此感谢模组作者@Arcanashox以及该模组的委托方@lilium810 4-地图挺大,可是显得大而空,玩法上面比较受限 5-目前游戏语言只有英语,我是依靠创意工坊里的中文汉化模组(感谢模组作者@FoxxiRi @Lynn)才大致知道内容的,希望作者以后也能增加 写在最后: H.A.S.这个游戏真的不算差,而且还有相当的发展空间(虽然暂时还没摸清楚里面的玩法),真的希望作者不要抛弃了这个游戏的开发 即使这个游戏自18年发售以来已经过去好几年,而且可能人气一直不高,但是若之后加入更多功能的话玩家们还是喜闻乐见的 I’ve played for nearly two hours so far, and while the foundational aspects (such as scenery and character models) are decent, there are several noticeable and significant issues that need addressing: 1. As an open-world game, it lacks essential features commonly found in similar titles, such as fast travel or the ability to skip in-game time. 2. Quest guidance is weak. Although pressing J allows you to view current objectives, there are no clear guidance markers like those in other games. 3. In-game actions like trading goods or bribing crew members require currency, but I haven’t yet figured out a quick way to earn or farm money. Especially in the early stages of a save—when players have few items—it’s easy to feel lost. (However, there’s a shortcut mod in the Steam Workshop that grants 500 currency directly from an NPC. I’m temporarily relying on this to get by. Special thanks to the mod creator @Arcanashox and the commissioner @lilium810.) 4. The map is large but feels empty and underutilized, with limited gameplay variety. 5. The game currently supports only English. I’ve been able to understand the content roughly thanks to a Chinese localization mod from the Steam Workshop (gratitude to mod creators @FoxxiRi and @Lynn). I hope the developers add official language support in the future. Final thoughts: H.A.S. isn’t a bad game by any means, and it has considerable room for growth (though I’m still unfamiliar with some mechanics). I genuinely hope the developers won’t abandon it. Even though it’s been several years since its 2018 release—and despite potentially low popularity—if more features are added, players would certainly welcome them.
all around it's pretty alright
Offline e621, furry arkadaşlar için hayat kurtarıcı bir oyun
It has amazing potential pretty big its kinda in its walk stage, and overall it would be a huge adult mmorpg. It's updates take time not sure that's a staffing thing. Overall I'm impressed with its quality and attention to details
could really use some performace boost since no matter what i do the game runs bit slow and ofc a tutorial ingame for you to follow so you know what your doing or choosing.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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