
Run the Eastern Underworld in this cozy city builder simulation! Design land layout, hire quirky soulkeepers, and punish sinful souls. Give souls a place to call home. Encounter legends from myths, explore worlds above...
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Run the Chinese hell and customize the size and height of the terrain in the vast underworld, where all souls live upon. Choose landscapes options. Make huge mountains, floating islands, and even eighteen levels of hell that no one has ever seen before. Connect lands with various transportation methods. Build the world you manage in your own style!

Punish souls, cleanse karma, gain D-Cash! Then, souls can reborn and generate Incense. However, it is terrible to line a long queue in the underworld. Lining up turns souls into Grudges who do damages around! Don't worry. Use decorations to increase overall efficiency and combine elements together to give facility boosts! You are the ultimate strategy king.

Hire a team of soulkeepers with different personality and manage hell workplace in a fun way. Fulfill needs and wishes from employees, and be the boss in whatever the hell way you like. Your styles of management result in different reactions and diversified outcomes. High pressure 996 styled overtime, or work-life balance? It is all your choice!

Souls have needs too. They try to live a rich afterlife at Fengdu City. Help souls to remember previous lives, meet their needs, do recreations, and make new "soulmates". In return, they offer resources you need to run the hell. Always remember, decorate your Fengdu City with treasures and decors. And, they will follow.

There are many stories to be told in every underworld. With time spent, legends from the ancient Chinese myths pay their visits and leave behind stories to be explored. Imagine meeting Wukong bringing chaos to the underworld... Choose and explore options that result in different outcomes.


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Languages: English*, Simplified Chinese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Korean*languages with full audio support
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.