
Human Host is an open-world zombie survival crafting game. In this endless procedurally generated world, terrain, buildings, trees, rocks—everything is destructible! Build massive mobile bases, dig deep underground, construct trap-filled fortresses, scavenge supplies, and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 31 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A zombie virus, airborne and with an incubation period lasting years, has suddenly swept across the entire world. Almost everyone is already infected. You are one of the rare few born immune to the pathogen. Do whatever it takes… survive.
Outstanding hit feedback, and the armor no longer provides abstract defense values — instead, it physically covers the body surface to block incoming damage.
Terrain, buildings, trees, rocks—everything can be destroyed !
Combine any building materials to create wildly imaginative mobile fortresses! Use Lua scripts for precision control over your vehicles—no coding experience? No problem, just plug and play.
Forests, ruins, deserts, canyons, rainforests, snowfields… blending into one seamless, endless procedural world.
Co-op is in full development… Coming soon.
Genres
Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Right now I say not recommended. The game in its current EA form is more like an Alpha test. There is so much jank and missing content. There is something here but it requires a lot of work to get it to a recommended level. I will review my recommendation once it is more playable state or in its 1.0 version.
игра классная советую любителям этого жанра и спасибо разработчикам
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal +2 more
Hours played at review time, across 498 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its worth playing if you like 7days to die but maybe better.
So far pretty good game with big potencial.
незнаю как вам но мне эта игра если ее можно назвать в нашем веке игрой отстой!!!не рекомендую!!!
Love it! Looking forward to the final product.
shaping up to be good
Играл часа 3 . Сохранялся раз пять в один слот . При повтором запуске все сохранения оказались только в самом начале игры . Минуте так на десятой . Дома нет ,верстаков нет . Начинать опять с нуля? В топку эту недоделку.
Если вы любите 7DaysToDie , то это точно зайдет. Залип с первых минут. Настройки выживания очень подробные, на любой вкус - от лайтового забега с кучей лута вплоть до ада, где приходится шкериться сильнее, чем в Dying Light ночью. Чем дальше от начальной точки спавна - тем выше лвл врагов и тем сочнее лут. Гринда много, но это мое любимое. Арсенал разнообразный, огнестрела много, из обвесов пока только разносортные прицелы от коллиматоров до снайперских, можно улучшать пушки путём слияния с процентом удачи, система простая и интересная. Биомов всего 10, но их тех, что видел не понравилась пустыня - просто пустыня, без единого здания... Может оно так и должно быть, но мне показалось это странноватым)) Понравилась разрушаемость абсолютно всего. Однажды откинулся от того, что зомби снесли вход здания и меня завалило обломками возле двери, потрясающе. Крафт простой как два пальца, но требует много ресурсов, прям много. Особенно дерева и железа на ранних этапах. Боевка средняя - анимации слегка топорные, но это пока простительно. Стрельба адекватная, даже слегка приятная. ОГРОМНЫЙ плюс, что в мастерской уже куча приятных модов, которые, как я вижу, разрабы подхватывают и впиливают в ванилу. Графика и оптимизация вне обсуждений, все таки ранний доступ)) Очень надеюсь, что эта битва с 7DTD будет легендарной!
Definately a game with promise, it's just not ready yet. Obviously it's early access so that's fine. I will come back to the game in a year or so when it is more filled out. What I think it needs are quests, a better vehicle crafting system, more and varied buildings and an end goal. Currently once you've been through the biomes and built a vehicle it just becomes repetition without any real goal.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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