
The world's first polyrhythmic fighting game. Harness polyrhythms to battle solo or with a teammate. You need a pulse to survive.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $959.1K | 3.5K | 87% | $9.99 | |
| approximately $2K | 9 | 100% | $7.99 | |
| approximately $1.4M | 6.4K | 93% | $14.99 | |
| approximately $142K | 484 | 89% | $12.99 | |
| approximately $11.2K | 59 | 95% | $6.99 | |
| — | 0 | — | — |