
How to Become a Ninja: Part 1 is a very difficulty game that challenges the player's skills. In it you will have to go through 50 levels in order to become a Ninja.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Jogo simples mas que é um bom passatempo. Difícil, pois não tem saves durante a fase. Quando morre, não tem essa de continuar. Mesmo estilo super meat boy (não tão dificil que nem ele mas bem complicadinho nas fases mais avançadas) com o objetivo de se tonar um ninja, como o próprio nome do jogo diz. O preço do jogo é valido pela qualidade. Gráficos até que bem feitinhos, a música um pouco cansativa dependendo de quanto tempo você vai jogar ele, mas qualquer coisa dá pra mutar. :-) XepaGames recomenda principalmente pelo benefício/custo.
Good gameplay. For Part 2, it would be sweet if they gave you the dash move right away, whether or not it's necessary to use it.
ürülék
this is truly one of the games ever made
Not my cup of tea. It plays more like a demo than a finished game.
Juego realmente difícil y desquiciador. En verdad solo hay que mover hacia los lados y saltar, pero cada vez resulta mas difícil yo no he podido pasar del stage 14 XD. Si te gustan los juegos difíciles esto te gustará. Las gráficas recuerdan a juegos de GBA. Es muy difícil pero aun así lo recomiendo.
Do not play this game. First off, mostly importantly, it's unfinished, meaning the exit to level 28 doesn't work. You will get to the end, after hours of extreme frustration, to find that you cannot leave because the dev didn't place the exit marker down for you to transition to the next stage. The demo shows more levels past 28 but you can't access them. Beyond that, the game is horribly frustrating, as 99% of the game is spent dodging tiny darts and completing horrendously difficult platforming sections where you die in one hit. The difficulty doesn't bother me, but the fact that the platforms, darts, etc. are not synchronized means your odds of actually completing the stage even if you play perfectly is probably about 5%. Even if you play perfectly, the asynchronous traps will force you to die about 70% of the time without any other option than to restart. So you finally, through random chance get past the horrible dart wall where you must make pixel perfect jumps, jump down a wall of spikes and land in a pit of spikes, not knowing you were supposed to hold right as you fall. Then the next time you do hold right, but because the swinging mallets are synchronized poorly you die with no recourse because the only other option is to fall into the pit of spikes. Then, after about 28 levels of this insane frustration you get to a stage that can't be completed. This developer should be ashamed for releasing this.
普通に遊べます。忍者の修行をしていくという設定みたいですが、結構難しいので途中で断念する人が多そう。基本障害物を回避して進んでいくゲームです。60円で50レベルあるってやばいよな と感じます。実績とかあればモチベも上がりますが・・・・ 一つだけ、忍者の国日本への敬意を払って日本語対応してくれたらなぁ と思います。(最初だけ師匠らしき人との会話の英語を読む必要があります) この値段でしっかり作られて量産系でないゲームだったので久々にレビューしておきたいと思い高評価つけておきます。
Old school platformer 90's era, with some clunky jumping that matches the old style of the game. the game has multiple levels, but LEVEL 28 IS BROKEN, and unwinnable, so i don't recommend it, until the author fixes it.
Um jogo retro com dificuldade que aumenta com o tempo, de forma que permite o jogador pegar o jeito do jogo, evitando frustraçoes iniciais. Todavia chega num momento mais a frente que sim, o bixo pega. Ou seja, se curte aquele bom desafio, é para você ! Fiz uma gameplay dele, que pode conferir abaixo: https://www.youtube.com/watch?v=-snyRK3L-Uw
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