
It is well known that cats aren' t really fond of water, but, as pet owners, we know that sometimes a good bath is welcome. Draw and use bombs to channel the water and clean your cat!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
可爱
Very fun and cute game, it has challenging physics based puzzles, and various fluids that you have to drench your cat in to (and some that you have to avoid) it can be VERY buggy at times, but not so much that takes away from the overall experience. 100% worth buying!
Ótimo jogo de puzzle, onde o objetivo é limpar o gatinho com os líquidos (água e sabão). O jogo é bem desafiador. Fiquei um tempinho para entender a mecânica, mas depois é só diversão.
Great game! The drawing mechanics is very fun.
Basically just a rehash of How To Bathe Your Cat just with the ability to draw on the screen and use your lines to guide the liquids to the cat. All of the same buggy/questionable physics that plagued the first game are still present here presumably because this one is built on the same engine. The liquid physics are janky especially with how they interact with bombs. Usually when you put a bomb down under a liquid the liquid will "compress" (??) and then expand back out as the bomb goes off. This usually makes a mess and splatters the liquid meaning sometimes not all of it will leave the place you're trying to move it out of. The first How To Bathe Your Cat game sometimes gave you unlimited bombs so this wasn't a problem but the best you'll get here is maybe a couple of extra bombs if that. Physics apply to whatever you draw so once you take your finger off the mouse button what you've made will be pulled downward. This doesn't always work as intended however because often times I found myself having to draw a makeshift brace or counterbalance so that my drawings would not move. Sometimes they would, sometimes they wouldn't. With or without the braces and counterbalances. Also the game doesn't exactly stop you from drawing too close to the walls so it's entirely possible that what you draw will be ejected from the wall and you'll have to start over. The puzzles in this game are quite hard. Harder than the original game by far. Unfortunately solving them sometimes feels like pure luck thanks to the physics.
As a fan of the first game, I was thrilled to see a sequel to How to Bathe Your Cat and bought it immediately. The gameplay feels refreshing yet familiar, staying true to the original while adding just enough new elements to keep things interesting. The graphics and concept remain absolutely charming, and the series' unique style continues to impress. I genuinely hope the developer keeps creating more games in this vein—it's a delightful experience that leaves me looking forward to what they do next!
When I saw this game I thought, "surely this will be waaay easier if I am drawing my way through the levels rather than having to balance boxes." I was wrong. The drawing aspect was pretty fun, and the levels managed to be difficult (especially near the end). Was a lot of fun!
I like the game, but I spent most of my time trying to draw a ♥♥♥♥♥♥♥ bridge and the game just clips and goes to the other side of the ♥♥♥♥♥♥♥ level AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
terrible, just terrrrrrrible.
Amei este jogo! ao mesmo tempo que é bonito é divertido de jogar!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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