
It is well known that cats aren' t really fond of water, but, as pet owners, we know that sometimes a good bath is welcome. Draw and use bombs to channel the water and clean your cat!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice sequel. It's not just about drawing, it's a memorization game. Sometimes you [i]almost[/i] beat the level, and then you need to redo your drawings and remember which one was good and which one you need to improve 😂 it's actually pretty challenging. I also loved the soundtrack, as a fan of these retro/synth musics. Nice feeling!
This is a really well done sequel! The soundtrack and levels are combining in a very relaxing way!
I really love kittens and I couldn't miss playing this game with such an amazing theme!
The concept is ok, the line renderer being exploitable kinda adds to the game and the puzzles have a decent difficulty. However, getting really close to the end of a level just to lose to some physics issue or removing an important line by accident happens too often and feels way too frustrating. Overall, 100%ing this one wasn't very fun.
I really liked the mechanics and the whole vibe of the game. Congratulations to the developers.
Very fun and cute! Challenging levels and very interesting game design
Usar as linhas pode ser um pouco frustante, mas sempre há uma maneira e quando tudo dá certo há uma satisfação
It gets pretty difficult. and if you like that, then it is perfect!
Interesting concept for a sequel. But I liked the first How to Bathe Your Cat more, because the physics with drawing lines this time before setting off the bombs strategically is a bit strange at times - the lines often wanted to rise up on their own or do a jittering motion by themselves. Or else they wouldn't stay in place because they wouldn't stick to the walls like I was thinking. Otherwise, can't really complain for the price, and it's more challenging than the first game.
Drawing to find the solution works much better than some of the mechanics in the other games in this series. Its intuitive and levels can have more than one solution. Its a good variation, and by far my favorite in the series. Recommended.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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