
How does it work!? - Physics game in the genre of puzzle-constructor, performed in 3D graphics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
I'm not even sure if this could be called a copy in this state. No explanation is given on how parts work. Unpredictable physics means retrying a level with the same exact placements could lead to different outcomes. You're left clueless on a puzzle with a random chance of success.
This is a simple physics/object placement puzzle game where you place a limited number of objects onto the puzzle and then let it run to see if you get the ball into the goal or power on all the right lights. There's some interesting puzzle ideas here but the implementation is of poor quality. The game assets look like asset store flips, and the game has locked resolution that can't be changed, so it falls below acceptable standard. The asking price of $10 USD is way too much for the kind of game you can play for free on mobile.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Danish, Simplified Chinese, Korean, Dutch, Norwegian, Polish +7 more
Hours played at review time, across 26 reviews with recorded playtime.
Cannot pass level 3, I don't know how to control this thing. Looks more like a school work of a 15-year old (or younger) student.
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Se non costasse così tanto lo consiglierei, il gioco di per se non è male solo un po' macchinoso anche se devo ammettere che non credo funzioni tutto tipo la calamita non credo sia programmata correttamente
Очень интересная игра, заставляет пораскинуть мозгами, однозначно советую и рекомендую, 10 из 10
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It doesn't.
Very good
Хорошая игра
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5K | 27 | 67% | $11.99 | |
| $2K | 26 | 77% | $2.99 | |
| $973.6K | 2.6K | 98% | $10.39 | |
| $12.6K | 18 | 72% | $24.99 | |
| $12K | 22 | 50% | $24.99 | |
| $5.9K | 19 | 53% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7K | 50 | 30% | $4.99 | |
| $5.7K | 100 | 65% | $1.99 | |
| $5.7K | 56 | 84% | $4.99 | |
| $5.7K | 55 | 96% | $7.99 | |
| $5.7K | 82 | 94% | $4.99 | |
| $5.7K | 71 | 99% | $4.99 |