
Extreme VR freeriding with a unique physics-based locomotion method – Explore three open-world-like levels and race your way through >60 challenges! Do tricks! Build your speed boost! Grind on rails! Blast away obstacles! Defy gravity!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
[h1]꧁ JEDZI NA DESCE꧂ [/h1] jedank nie wytszko pykło i jestem zawiedziona [h1]Fabuła[/h1] nima [h1]GRAFIKA[/h1] jak widaci można było bardziej nad dnia porpacowaci [h1]Muzyka[/h1] jest ale nie robi wrazenia [h1]Rozgrywka[/h1] jedzisz sobie jak na desce robi wyzwani mozesz sobie tez latac i masz tyrb spowodbny mozesz tez robic sztuczki [h1]Podsumuwjąć[/h1] Jestem rozczarowana poniewaz oczekiwałam wiencj po pordukcji mozna było bardziej skupic sie na elmnetach gemleowych oraz graifnyczch bo wyszło ubogo gra dostjae odmnie pzotyw ale traktuje jago neutral ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Now this is what you call an under-rated game. It's fun and fast paced. The controls are easy to pick up, but you will be rewarded for mastering them. There is a good amount of content, and there is a satisfying progression system. Highly recommended, be sure to check this one out.
Fun for the price but it's not quite as polished as Jet Island - some of the physics are off and there's a few poor UI choices as well as a bunch of spots on the map that would benefit from some minor tweaks. For example halfway down one of the long downhill halfpipes where the pipes join it acts like a collision - easy fix would be to lower the bottom one a tiny bit but for some reason they havent done it and I have found 3 or 4 in 3 hours playing no doubt theres more If they fixed up the bugs, polished the map and the physics I'd happily pay $30 for an improved Hovrboard 2 as its a lot of fun at its core
Wer hatte nach Zurück in die Zukunft, nicht den Wunsch mal auf einem Hoverboard zu stehen ? Mir ging es auf jeden Fall so. Und jetzt ist das mit hoVRBoard in VR möglich. Die Map sieht echt gut aus, könnte aber natürlich noch ein wenig mehr bebaut werden. Es fehlt leider auch die musikalische Untermalung im Spiel. Deshalb sollte man vor dem Spiel seine Lieblings Musik starten und dann das Spiel genießen. Vielleicht könnte man einen Player in dem Spiel einbauen, wo man einen Ordner angibt, der dann abgespielt wird. Alles in allem hat mir das Spiel Spaß gemacht, die Steuerung geht ganz locker von der Hand und man braucht keine lange Eingewöhnung. Der Preis von 9,99€ geht auch vollkommen in Ordnung. Hier mal mein Gameplay zum Spiel: https://youtu.be/J0UtSFD8qYo
Very enjoyable free-roam/racing game with unique controls. Pros: + Traversing open levels feels amazing after some practice. Movement speed is really fast and both skating and gliding are a lot of fun. My personal favorite is grinding rails, it's very challenging and satisfying + Adaptive music is great, really adds to the feeling of speed Cons: - The game crashed a lot: I've experienced about 10 crashes in 5 hours. Thankfully, loading times are short and there is no way to lose progress, so I didn't feel too bad about crashing - Visuals are pretty bad, main menu is also quite ugly
(played on original Vive) A dev after my own heart.... lol.... I hope so much that this is some base content to prep you for your next big release...... hoping for a full on snowboarding game (thinking SSX Tricky style).... Suggestions: - UI would be easier to control via click instead of it automatically selecting after a very short time (or at least wait a little longer...) - save my goofy (inverse thrust) option for when I reload - associate a button with latching on to rails so we aren't forced to - maybe add a button associated with a lip grab as well - different movement options would be awesome; I was imagining leaning to turn (based on head). I found myself naturally doing this since I used to snowboard, and think it could work well in game and feel really smooth - multiple maps would be sweet... imagining more contained sizes with focused themed (maybe comparable to Tony Hawk games?) I really like where you're going with this. Keep up the awesome work. Thanks for the fun and unique VR experience.
This is the kind of game that just gets better the more you play and become one with the control. I'm using WMR headset and at first I couldn't see my controllers so I thought I couldn't play it. You'll need to bind WMR control in the options menu, then your controllers will appear in game. Took a little while to get it but as I played and experimented I found myself having a complete blast! (PUN intended) the first time I blast jumped!! The challenges will make you work hard to complete and that is helping me to get better. Great Fun!! Really excited to see the different boards and what they will be like. Big thank you to Tomy Horst. I would buy again.
Ist schon echt spaßig. 10€ weiß ich jetzt nicht, aber im Sale definitiv n Schnapper.
This is a real fun game for VR skating fans - you my not have wheels, but who doesn't want to try a hoverboard? :D You find yourself in a huge park, which seems like an unusual choice for skating but again - This is hoverboarding! As you explore the surroundings, you find typical skate park areas as well with lots of ramps and pipes, as well as an interesting-looking, sunken city. The graphics are somewhat simple, but good enough for the immersion to work. The controls are very intuitive, in the beginning I found it a bit weird that you accelerate with the trigger on your "off" hand, but that can be switched in the menu. You steer by controlling the angle of the board with your controllers and jump by flicking them up. Also, you can collect turbo orbs to speed up and do lots of challenges that unlock new boards. So far it was great fun and I'll definitely play more - I recommend trying this!
IF you snowboard and have that muscle memory of how to move this app provokes a quite surprisingly realistic sensation. I am someone who doesn't get dizzy or sick ever in VR (not that I did here) but within a few seconds of intuitively getting in my snowboarders pose I was leaning into the turns and shifting my weight so realistically I almost lost my balance a couple of times as the resistance of the snow was not there to counterweight my 'board's edge'. I think this needs a LOT more development, not because it's unfinished or there's anything wrong with it but because it's sooooo good. I'd love to see this engine with some really cool custom levels - rendered in super HD. I also have the Cybershoes and am figuring out a binding for them to either jump or help steer. So much potential here and a lot of fun. Recommend it if you are a boarder.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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