
Brian Lewis buys an old house, hoping for a quiet and orderly life. But on the very first night, the house begins to behave strangely... What starts as a harmless incident slowly turns into something far more terrifying... What if someone else is inside?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
HouseWarming is a first-person psychological thriller about the new owner of an old house, where mysteries and strange stories hide behind ordinary walls.
Brian Lewis is an ordinary man who has recently bought an old house, hoping to start a quiet life.
But on the very first evening, everything goes wrong...
During a phone call with his friend James Williams, the power suddenly goes out. Trying to understand what happened, Brian steps outside to find the fuse box and notices movement in the windows: it feels as if someone else is inside.
As night falls, the house begins to live a life of its own:
Creaking floorboards, silhouettes in the windows, footsteps in empty rooms, and shadows moving in the dark.
The door is locked. There is a feeling of complete hopelessness. The player must discover what is happening in this strange house, uncover the truth about Brian Lewis’s past, and try to escape alive.
Realistic graphics and detailed environments.
A constant feeling of pursuit and uncertainty.
Carefully designed sound that intensifies the tension.
Secrets of the house and unexpected story twists.
Genres
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For a first horror game it's not bad. It's a little bland in terms of the story but the puzzles are cool and the jumpscares are decent. Proabbly a bit on the higher end for price tho considering it's extremely short. I'd want atleast 2 hours out of a $10 game lowkey. 5/10. Not bad not fantastic. I reckon you could make somethin really solid though. Definitely some potential :D
有中文,有成就。一款解谜恐怖游戏(解谜简单)唯一不足的是高能太低能了。总体来说还算可以!
Для небольшой инди-игры получилось вполне неплохо. Атмосфера приятная, играть интересно, хотя местами чувствуется, что проекту ещё есть куда расти. В целом впечатления остались хорошие.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Portugal, Russian*, Japanese*languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не советую этого монстра никому, реюз головоломок из другой игры автора, ужасное освещение и свет в игре, очень затянутые диалоги которые невозможно скипнуть, тогда как сама игра проходится минут за 10, если не учитывать баги, ужасное управление и диалоги которые работают с таймером по 10-20 секунд между предложениями на 4070 игра выдаёт 20-30 фпс, пришлось ставить более низкое разрешение и настройки графики (кстати половина настроек не работает). ну и даже на низких настройках я ловлю фпс дропы во время активации фонарика
Evaluation mitigée pour moi. Ça semble être une première création de jeu. Celui-ci est très court (environ 30 minutes) et le prix pour le coup me semble bien trop élevé par rapport au contenu proposé et à la qualité de l'expérience. Il y a de sérieux drops de fps au 1er lancement malgré un ordinateur censé le faire tourner sans souci selon les indications de la page de vente. Sans doute l'environnement extérieur qui provoque ça car l'endroit où on se trouve est assez petit et ne devrait pas bouffer autant de ressources. L'histoire ne tient pas vraiment la route sauf si notre perso consomme des substances douteuses. En dehors de ça, les puzzles sont très simples et classiques pour ce type de jeu. Quelques jumpscares ici ou là et des mécaniques de jeu faciles à comprendre. En bref le jeu est plutôt moyen, je ne peux pas dire que j'aie été convaincue.
You play as Brian, who has just moved into his new house. It quickly becomes clear why you managed to get such a good deal on it. Just a few minutes after stepping through the front door, strange things start happening. Flashing lights, objects moving on their own, a front door that refuses to open, and a mysterious creature that keeps appearing all make it obvious that something is seriously wrong. The game runs well, and it was refreshing to explore a house that doesn't look like every other indie horror game. You probably know the type of house I'm talking about, the one built with the same assets that seem to appear in countless games. This one has a nice amount of detail and plenty of objects scattered around, while still feeling like a recently occupied home. Some rooms are a bit too dark, especially around the corners, although increasing the brightness in the settings solves most of that issue. There is also very little you can interact with unless it is tied to your current objective. You can't open closets or drawers or inspect random objects around the house. Since the entire game takes place at night, you'll spend most of your time using a flashlight while exploring the dark interior. One thing that stood out to me was the camera height. Brian apparently towers over everything, making the kitchen table and chairs look unusually small. Your character also doesn't have a visible body. When you're holding your phone, only the phone casts a shadow on the wall instead of both you and the phone. On the positive side, the voice acting comes with a refreshing accent that helps give the characters a bit more personality. Progression is straightforward, with your current objectives always displayed on screen. They clearly tell you where to go and what to do next, so there isn't much aimless wandering or searching for the next hidden trigger. The game follows a linear structure, and it helps you find the right room with locked doors and lights. Another feature I appreciated is that important items sparkle, making them easy to spot from a distance. Once you get close enough, a hand icon appears to indicate you can interact with them. Thankfully, the interaction range is generous, so you don't have to stand directly in front of an object. Most interactions involve opening doors or picking up items. You can only carry one item at a time, so if you want to pick up something else, you'll first need to use or put down what you're currently holding. The game is divided into several short acts, all of which take place inside the house. Each act changes the environment slightly by opening different rooms and introducing new items. Every act revolves around solving a puzzle to obtain a videotape, which then concludes that chapter and reveals the next part of the story. The puzzles themselves are familiar and not particularly original. You'll find a marble maze where you guide a ball to the exit, an electrical circuit puzzle where you rotate pieces to complete the connection, and a handful of code based puzzles that require searching the house for clues. Overall, this is a fairly standard indie horror game that doesn't add anything to the genre and can be finished in under an hour. I had a decent time with it, but nothing really stood out as memorable once it was over. It's a reasonable choice for horror streamers looking to fill an evening with a short game, but everyone else is probably better off waiting for a discount.
очень страшно, мы не знаем что это такое, если бы мы знали что это такое
Is the game called House Warming or House Warning > Title says Warming but the art above says Warning ( or am i bugging ) Nonetheless the game was decent. Only issue is the puzzles are way too easy. I wanted something a little bit more challenging
Коротко о игре: Гениальная Ошеломляющая Волнующая Напряжённая Интригующая Щекочущая Ещё та атмосферка причём тотальное, прям надо было постараться, чтобы так сделать
밥 먹을돈으로 구매해서 했는데 진짜 하 이 정도면 890원이 적당합니다
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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