
A roguelite that combines turn-based tactical combat with deck-building in a cyberpunk setting. Choose your team, build your decks, and install permanent upgrades as you try to bring down powerful corporations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Reviews
Local contractors get hired to takeover with hostile intent
I’ve enjoyed the game and the old/new demo builds as well, but there are still a few bugs that stop you from continuing along the path you selected. The only workaround is going back to the menu and loading in again, and sometimes it fixes itself when you choose the option a second time. I also suggested adding a PvP mode mainly for playing with friend(s) or random players, maybe 2–4 players where everyone gets a randomized deck and can pick up power-ups scattered around the map. What about a story mode? Perhaps a Mobile port as well for appstore? Lastly, what happened to the Engineer class? She was in some of the old demos, then removed for a rework. Are there plans for more classes in the future, and will they be unlocked in specific ways?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Challenging levels and fun deckbuilding techniques. I can't wait to play more.
Пошаговая тактика со сбором колоды и роуг (лайта не заметил). Вполне может найти своего игрока, так как собрана нормально и стоит демократично. Но мне не понравилась: лучше бы смотрелась на планшете или телефоне, так как поля боя маленькие. И интерфейс требует лишних кликов -- горячие клавиши для карт и отказ от зажатия для переработки склонили бы мой голос в пользу игры. А пока quality of life вгоняет меня в уныние.
Awesome little game. Exactly how the tactical combat should be done. All mechanics properly explained, all keywords explanations pop up when hovered over, threat distance and statuses displayed. Plain and simple: all info is available - it should be an obvious design, but in many other games it isnt. The combat is clever, with tactical choices, roguelike elements present. I just cant find anything to complain about. Except that the game should have more content, because the dev clearly knows how it should be done.
After playing this game for a good while, I think I have the gameplay loop down. The good: A nice take on the deckbuilding roguelike. The energy management system is unique to my deckbuilding experience as you need to sacrifice cards to use others. The pixel art looks great and the art on the cards is intuitive to understand. The sound effects are solid, and add an important addition to the overall sound design as the soundtrack can get a little repetitive. The true indie experience, as this dev has only released this game. The Room for improvement As mentioned above, the music can get a little repetitive after a while, but if you like listening to your own tunes while you game its no problem. One of those moments where its nice to be able to turn off the sound but keep the sound effects on. The UI makes sense and is easy to use, but has aspects that are clunky. The Overall If you are a deckbuilder lover, this game offers some unique mechanics that I think are worth trying. Its priced well so you are not breaking the bank for 6-10 hours of entertainment.
A fun game that's a nice blend of deckbuilding and tactics. It has interesting choices when building out your characters, and a good variety of unique enemies.
Pixel characters aren't usually my thing, but I'm really glad I picked this game up. It challenges you on strategy, without requiring you to do tedious calculations. New cards keep getting added after each run and there's so many character combos and deck builds that things always feel fresh. And the music is awesome!
A really interesting mix of roguelike and turn-based tactics. You play as mercenaries who attack different locations in a sci-fi/cyberpunk environment. Much like shadowrunners in Shadowrun. You move through the environments choosing your path. It's like choosing a road in Slay the Spire. During combat you play with two operatives whos abilities are presented as cards. Each turn you get 5 cards and zero (usually energy). By discarding cards you get energy. Using cards costs that energy. So you have to choose which cards to discard to get energy and which to use to win the fight. It's pretty simple yet exciting. The combat itself is nice, reminded me of a game called Halfway. If you like turn-based games I highly recommend this one, it truly tried something new and does this successfully! Here's hoping that devs will earn enough to expand the game and release more games in the future!
Lots of variety and tactics possible, can't wait till achievements are implemented.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8M | 7.1K | 95% | $14.99 | |
| $662.5K | 1.2K | 71% | $24.99 | |
| $4.5K | 28 | 68% | $4.99 | |
| $8K | 15 | 100% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3K | 440 | 95% | $0.99 | |
| $5.3K | 51 | 53% | $6.99 | |
| $5.3K | 111 | 43% | $2.99 | |
| $5.3K | 173 | 99% | $1.99 | |
| $5.3K | 53 | 79% | $2.99 | |
| $5.3K | 66 | 82% | $3.99 |