
Paranormal first-person horror game. which takes place in thunderous weather, an abandoned psychiatric hospital. In that place, you find horror experience or just escape. It's your choice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
lasciamo perde
A horror game in which you must survive in a hospital by gathering trash and crafting. It's fine for an hour or two, but by then you've seen everything. The story is irrelevant since there is none. You’re someone who decided to explore an old hospital. Reading documents found throughout the hospital can provide some information, although much of it is gibberish or generic information regarding medical disorders. Because the area is huge and completely dark, you must rely on your flashlight or lighter. Unlike other games where you have tens of doors that are all locked, you can enter almost any room here. The exception are more important sections that require a key. But that’s not all you’ll be finding. Picking everything that isn't nailed down is your only path to success because the game is played more like a survival game where you need to craft. The bright outline helps you detect those items in the dark, making collection much easier. Everything you take is mostly rubbish. When you reach one of the hospital's safe rooms, you can destroy this scrap and get numerous components and materials. You may obtain the lowest common or highest legendary tier depending on the value of the trash. This can be used to create consumables or perks. While consumables contain necessities such as health potions and batteries, perks bring RPG elements to the game. You can, for example, raise the size of your inventory or reduce the failure chance of destroying scrap. Batteries is also something you’ll be doing a lot because you won’t get anywhere without a light. And that’s pretty much the whole game. Just running around, picking up stuff in your limited inventory and running to the safe room to stash them or craft something.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
玩了7个小时了,还差3个成就,主线卡在怎么过桥了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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