
Jump on your friends and rack up points! Easy pick-up-&-play local multiplayer, even kids can play it! 8 players on the same screen, multiple levels, and a level editor, with full gamepad support! A spiritual successor to the DOS PC game "Jump 'n Bump" by Brainchild Designs.
Modeled estimate, not a reported figure. How we estimate →
Media
About
HopSquash! is a spiritual successor to the classic DOS game "Jump 'n Bump!" It's a simple little game for people of all ages to play together. Give a controller to a non-gamer friend and watch them get caught up in it! Just move and jump! Great for parties! And parents, you choose to have candy or confetti instead of blood, as this is a great game to play with the family too!
Never run out of controller options - Mix and choose; keyboard adds 2 players, mouse adds 1 player, gamepads can add one player each, or can be split to add 2 players each! No settings, just grab a controller, and start pressing buttons to join in!
(Permission was given by Andreas Brynervall, artist for Jump 'n Bump, to refer to HopSquash! as a spiritual successor to "Jump 'n Bump"!)
Full gamepad support, and up to 8 players local multiplayer! Including split gamepad mode with 2 players per gamepad, so 2 gamepads means 4 players; 4 gamepads means 8 players!
Selectable animal characters, and 8 colours to customise them with
36 levels, with 6 themes (Meadows, Candy, Haunted House, Forest, Desert, Farm)
Each round takes place over 5 randomly selected levels before the final results are shown (round duration and number of rounds are configurable)
If you'd like your kids to play (as has been requested several times) you can change the "Squash Mode" between Blood, Colours or Candy.
HopSquash! went through a major overhaul where it was moved from the Godot engine to the Unity Engine, and more features were added. But the "Level Editor" and some other minor features were dropped.
When you first start the game on Steam, you'll be asked to run HopSquash! (the current game) or HopSquash! Legacy.
Legacy version is missing a lot of improvements, has less levels, and many frustrating things about the old levels have been fixed in the new version which are not present here.
But the Legacy version contains a Level Editor, which didn't get ported across to the new version. NOTE: The Mac version doesn't support level editing in either version of the game.
The Legacy version is also compatible with 4:3 monitors and custom arcade cabinets. Custom arcades cabinets use an IPAC which lets you convert button presses into keyboard key signals. By default, this game allows for 2 players on the keyboard, but by editing the settings.conf file and setting "keyboard_only=true" will add 2 extra players on the keyboard, controlled by the keys YHGJ and P;L'. You can bind these keys in your IPAC settings to your joysticks and buttons, which will allow you 4 players on your home made arcade cabinets. (Not enabled by default because having 4 players on an actual keyboard is not only impractical but will hit the simultaneous key press limit on standard keyboards.)
I love Jump 'n Bump, and I have recently thought that it's a shame it's locked away in its DOS form and is limited to only using 1 gamepad. And as good as that original level is, wouldn't it be cool if there were more levels? And more players possible? And a built in level editor so that pretty much anyone can get in and start making levels without having to learn Photoshop etc? So I set out to make an expanded version, going full time into game development.
This was to be called "Super Jump 'n Bump". I got in touch with one of the original creators, Andreas Brynervall (artist) and his only requirement for me to sell this commercially is to not use the original name or assets, and I can refer to the new game as a "spiritual successor". So now we have HopSquash!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game is just adorable and fun! Even though I have to be honest, it took me a few minutes to figure out I can jump out of the ground in the main menu (so if you were struggling with the same, you are not alone!) :D But after this initial hurdle everything was just smooth. The gameplay is polished, art is retro-amazing and MUSIC is just absolutely insanely catchy. I disliked being in the water as it slowed down my overall fast gameplay, but other than that I don't have complains. I praise the different level designs and backgrounds and most importantly I praise the different animals!
While this game could do with more levels (or if the level editor could finally be added to the main version of the game and not just stuck with the Legacy version), its surprising how much fun this game is despite being pretty simple
This is a great spiritual successor for Jump'n'Bump, but HopSquash goes above and beyond what you want from this kind of game, highly recommended! It works with Xbox controllers, has bright, charming pixel art graphics and optional blood that can be turned off for those who need it. AI is decent enough to give you a challenge while you are learning the controls, and having multiple people against each other and AI is even better. If you have any issue with High DPI screens in HopSquash Legacy (the other is fine), just add the "[b]-mx[/b]" command line option in Steam's launch options of this game.
I'm a huge fan of Jump'n'bump and this is just a straight up improvement on that. Great couch co-op mayhem.
Simple yet very fun game to trow in regularly amongst your game list at local multiplyayer parties. Fits right inn among Towerfall and Killer Queen Black!
(actual gameplay time much greater) It is already awesome that the dev took an old and forgotten DOS classic, found and got permission from it's owner, and reimplemented it in for modern software. But the achievement is even greater as he meaningfully extended the world with a host of creative tweaks like multi-color and animal support, maps and a level editor, and minor gameplay tweaks - like (toned-down) power-ups and a map queue system. Jump 'n Bump was awesome because it was extremely simple, and this carries on nicely here. You can add a controller to anyone's hands without prior game experience and they understand it instantly. A really great addition to any couch player collection. Pros: - Stupid simple and fun gameplay for everyone - Kid friendly mechanics (also allows to turn off blood) - Lots of nice additions over the original Cons: - A "classic mode" with the old start screen and map would have been nice, but as I understood this was not allowed for copyright reasons - NO MOSQUITO SWARMS WITH THAT NOISE :(
Antagligen lite för lite speltid för att lämna negativ recension. Borde antagligen ha lämnat tillbaka det. Tyckte inte kontrollerna kändes alls responsiva. Jump n Bump har blixtsnabba och löjligt enkla kontroller. Detta känner jag inte alls levde upp till mina förväntningar. Och spelet verkar varit övergivet i ett par år, så någon förbättring känns avlägset. Bättre att leta upp en passande portning av Super Mario War eller faktiska Jump n Bump.
This game brings fun :) Good contact with game dev and game after fix is working good. Kids like it as well :)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Equalizer | $1.2K | 126 | 44% | $0.49 |
| Somewhere inside | $1.2K | 68 | 69% | $0.99 |
| Hidden Cats: Magic Forest | $1.3K | 60 | 60% | $1.99 |
| Fuhrer in LA - Special Edition | $1.3K | 135 | 93% | $0.55 |
| Cute Dark Elves | $1.3K | 100 | 86% | $0.99 |
| The Dive | $1.3K | 75 | 57% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.7K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.6K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 448.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Stardew Valley | $243.6M | 1M | 98% | $14.99 |