No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Play the most exciting social horse racing game on mobile or the web at www.hoovesoffire.com Buy, sell, train, breed and race your own horses. - Real time multiplayer horse racing - Place your bets, enter your horses and sit back to watch the races run in real time. - Breed a stable of champions - Train your horses to improve their strength and endurance in races. Put your best stallion out to stud and command a stud fee from other players. Breed a stable full of your own champion horses. - Interact with friends - Chat whilst you compete against your friend's horses in real time. Brush and feed your friend's horses to earn achievements and access to special items to improve your stables. Earn some extra cash by studding out your stallions. VIP players can sell their horses in the market, view advanced horse stats, equip saddles and more...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Play the most exciting social horse racing game on mobile or the web at www.hoovesoffire.com Buy, sell, train, breed and race your own horses. - Real time multiplayer horse racing - Place your bets, enter your horses and sit back to watch the races run in real time. - Breed a stable of champions - Train your horses to improve their strength and endurance in races. Put your best stallion out to stud and command a stud fee from other players. Breed a stable full of your own champion horses. - Interact with friends - Chat whilst you compete against your friend's horses in real time. Brush and feed your friend's horses to earn achievements and access to special items to improve your stables. Earn some extra cash by studding out your stallions. VIP players can sell their horses in the market, view advanced horse stats, equip saddles and more...
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Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.