
It's time to start working towards that ultimate goal of enlightenment, faith and money…lots and lots of money! Become the ultimate tycoon - create, customise, and manage your own cult whilst listening to funky music. Welcome to Honey, I Joined a Cult!
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About
Honey, I Joined a Cult is a tycoon/management game where you must build and expand your base, supervise your cultists and resources, and increase your faith, funds and following!
MANAGE YOUR CULT
Effective management is at the heart of every money-making enterprise and your organisation is no exception! Being snappy dressers isn't enough, your cult must run like a well-oiled hypno wheel. Set schedules for your cultists, develop their skills, level them up and manage food and maintenance systems. Assign tasks to your cultists based on a priority system. So who said that micro-management doesn't work?!
BUILD A BASE FOR YOUR CULT
Every great cult needs great interior design. Place, design, and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options and objects, each with a vital role to play in your cult. From polygraph rooms, discombobulator, and spirit chambers to energy spas and the dreaded ministry of alteration.
CUSTOMISE YOUR CULT
A cult is only as good as its name (and its followers!). Choose yours wisely when picking for your cult, cult leader, the Divine Being that they worship, the Holy Room in which they prove their dedication and the followers that will become the cultists of tomorrow! Make your cult your own by deciding on:
*A funky symbol
*An epic uniform to impress would-be followers
*An imposing hat to make other cults jealous
*A strange relic to worship and adore
CARE FOR YOUR CULT
Cultists have needs too and you'll have to ensure that all of yours are fed, watered and having lots of fun! You must take care of your cult's physical and mental well-being to allow them to be the best cult members they can possibly be! It is as they say, cult is only as strong as the cultists!
LEAD YOUR CULT
Your cult leader can be very demanding. Whether it's recruiting specific followers or building certain rooms, be sure to bend to their every whim. Not fulfilling demands will lower their mood and a displeased leader won't be able to perform effective sermons. Cultists can be sent on missions in the local town. Whether it's gathering resources, unlocking new tech or just a demand from your leader, the Covert Ops room is the perfect place to plan!
GROW YOUR CULT
Use all your charms to recruit new followers, who will bring in resources and eventually climb through the ranks to become full cultists. Discontented followers will simply leave, so be sure to turn that frown upside down!

Follow us, join the community and chat with the devs. Look in the external links to join our Twitter and Discord We're always listening – let’s achieve greatness together!!!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Russian, Simplified Chinese, French, Italian, Korean, Polish, Portuguese - Portugal, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's ironic that the tutorial is ~30 minutes of pause screens and walls of text because this is one of the most simple and repetitive games I've ever played.
TLDR: Good idea, poorly executed. The game is horribly bottle necked by HR. 99.9% of the people you have the chance to recruit are awwwwful. I blew through a whole playthrough doing nothing but trying to find one useful person to add to the cult just becoming more and more disillusioned with the game and not wanting to continue playing. skip this and go straight to Oxygen Not Included for a better base builder.
Good concepts. Pro: Want a game where you just want to play a game to play a 'Cult Simulator'? Want to play a game where you want to manage with a knee deep experience and not worry? The game provides you with enough (not a substantial amount of customizability) Cons: Doesn't explain some of the systems well enough. The Tutorial is doesn't explain enough, you will have to figure out %99 of the game without knowing basic mechanics. The game isn't complex enough to stand on its own mechanics, even the ones it tries to put in. (Some hidden) The mechanics that do exist, aren't very interesting and the limited space given to place down areas makes building those complex area's dull. *but none the less manageable.
the game has a bunch of features that are unessicary, a fair amount of which aren't explained, then even the explained ones are hidden behind the fact you need to go through a half hour tutorial. this game might be for some, but not for me.
Underwhelming to say the least.
after all the police raids and arrests the final stats said i made 5 billion bees happy and that's how i know it all was worth it
The Church of Communism reigns. Great management, simulation and base building game. Very reminiscent of Prison Architect in mechanics for buying and establishing rooms and buildings. Fun, not the most difficult able to complete a run in less than 20 hours. Achievements are also very attainable except "Power to the People" that only records 1/4 or less of Influence gained.
As someone who plays a lot of simulation and builder games this game is missing a huge feature that's very important and all the others have. A refund for deleting objects and walls. It might seem like a small thing but it resulted in my entire cult dying after an hour of gameplay, because I wanted to build my own starter based instead of using their one. Other than that the customization is great, gameplay was ok maybe a little boring as it kinda felt like sitting around and waiting for them to do something (Might get better when you have more moonmen). I'd love this as a free game but it's not something I would personally spend my money on. Just for me personally.
Super fun game, I easily sunk 38 hours into my first game alone and I really enjoyed it. seems like they are also releasing new content as well. it gave me kinda like a simpler oxygen not included vibe or honestly project :insert whatever one here: (but ive played project hospital)
Eu gosto bastante de jogos de gerenciamento de base e sempre acho muito legal essa ideia de começar do nada, construir as coisas do seu jeito e ver tudo funcionando. Por isso eu fui bem animada jogar. A ideia do jogo é muito boa, mas infelizmente ele acaba falhando bastante justamente na parte que deveria ser a mais divertida: a gestão. A sensação que eu tive é que eu não sou exatamente a líder do culto, eu sou mais uma pessoa que fica ali no canto olhando todo mundo fazer as coisas kkkkk. Parece que você tem pouca influência de verdade no que está acontecendo, e isso acaba tirando bastante aquela sensação de "eu estou comandando tudo". A parte de construir também me irritou bastante. Tudo custa MUITO caro, juro, parece que eu estou tentando comprar móveis de luxo para um culto que nem dinheiro tem. E o pior é que quando você percebe que fez uma construção ruim ou quer mudar tudo de lugar, o jogo simplesmente fala "problema seu" porque você não recebe praticamente nada de volta quando destrói as coisas. Então você acaba ficando preso naquele layout feio do começo por um tempão porque reformar parece uma missão impossível. No começo eu estava bem entretida, porque a ideia de criar uma seita aleatória é muito engraçada e diferente. Mas depois de algumas horas começou a bater aquele sentimento de "tá, mas é só isso?". O jogo fica bem repetitivo e eu simplesmente não consigo passar muito tempo jogando direto sem começar a ficar cansativo. Eu acho que o jogo tem uma ideia MUITO boa, mas faltou desenvolver melhor a parte de gerenciamento, porque é justamente o que faria ele ser muito mais divertido. Pelo preço original de mais de 100 reais, eu não recomendaria. Acho caro pelo que entrega. Mas se aparecer numa promoção boa... por que não? Às vezes vale a pena gastar umas horinhas criando um culto duvidoso e vendo tudo dar errado kkkkk.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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