
Homicipher is a language deciphering and exploration ADV based on the concept of "romance with horror men." The protagonist, who has wandered into another world, interacts with non-human beings to decipher their language while striving to escape.
Modeled estimate, not a reported figure. How we estimate →
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About
Latest version [2.0.5]
When the protagonist wakes up, they find themselves lost in a different world. As they learn the words of the mysterious monsters that speak a strange language, they search for a way to escape.

In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.

The language of this world isn’t as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.

This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.

Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.

Even if you reach a game over, you can retry from just before without any penalties.
There’s no affection management, and acquiring flags will unlock more choices. Players can freely jump back to previously encountered scenes from chapters and try again. Play comfortably and easily!

There are 20 types of mid-story endings (bad endings or unresolved problems).
There are a total of 17 endings, including character route endings and late-stage endings upon reaching Chapter 5.
*Note: There is a fake ending presented as a happy ending midway through the story, so please be careful not to misunderstand.

◆Playtime
It takes about 5 hours to complete one full playthrough of all routes.
*This game is designed with replayability in mind, where understanding character conversations may require re-watching scenes after filling up the dictionary.
◆Playing without sound is not recommended (There are sound-based effects).
Players who want to make the characters say funny things or try different playful approaches are also welcome to enjoy the game freely.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
lovable characters, engaging language deciphering system, mysterious yet riveting lore (+ runs great on a macbook)
要命了上班听不懂老板的话 来这里听不懂神秘生物的话 果然被误解和误解别人是一生的课题
симулятор страшных свиданий, визуальная новелла, охчорт небольшие скримеры. нужно подумать над тем что имеют в виду персонажи данной игры, исходя как они себя ведут или что показывают, пытаясь научить нас своему языку, в чем и смысл игры.
크롤링으로 배경 바꿈
mr.crawling mi marido mi todo porfavor que un amor llegué así a mi vida
i reaily liked this game some of the ways you get to different routes i didnt even think about you reaily have to try like every option also the ending and scence book is fun to complete and mr crawling is such a cutie tho be warned you will need a guide unless you want to sink your entire life into this. what i did was i would make a guess on what the words mean a couple of times and then after im a bit confident in my answer i looked it up on the guide some i got correct some i was on a diffrent planet with how far away they where overall i would say its quite hard but pretty fun and the art work is very nice
ละนี่ตกใจฉากตุ้งแช่ทุกฉาก แต่พี่คลานน่ารักมากกก เลิฟเลยล่ะ
its so fun and and cute!! highkey horrifying though, and the entire language aspect is SO cool
as someone who studies linguistics AND loves visual novels this was such a gem to play!! a huge plus if you love spooky men as well :>
네이름은이제부터홍당무야스칼레텔라
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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