
Fight for your rights as a homeless person in this mini Metroidvania SPEEDRUNNER.
Modeled estimate, not a reported figure. How we estimate →
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About
Fight for your rights as a homeless and use the invisibility skills you have.
Be fast, be the best and get back your liberty in a brand new and fun experience full of hostile robots and danger.

The game is a SPEEDRUNNER and mini Metroidvania in two parts.
Improve your tactic, find new shortcuts to complete the map in your best time possible.
Use frequently many powerful weapons or play it in a more "stealthy" way, it's up to you!
. REPLAYABILITY: beat your own record!
. huge maps full of secrets
. tons of robotic enemies
Dont give up and use what you have:
. your magic crutch
. your hat to make high jumps and to become invisibile
...and even
. wall jumps
. 360° shooting
. unlimited ammo to choose: nails, granates, plasma, electricity, acid...
. collecting plastic bottles and things of value
. ground pounding
Art as game
A cute funny platformer for the player with sense of justice!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It is indeed a speedrun game, it is questionably a metroidvania, it is assuredly infuriating. I enjoy the surreal and nonsensical world design but it makes for unsatisfying gameplay and the inconsistent collisions and hitboxes are intolerable to the point it is not worth enduring. Sorry Roman, but this blows.
Love it!
Groundbraking experience with 80s/early 90s retro game design brought to the next level. The classic gameplay with its funny character is a throwback in the good old days of european indie game design, but combined with modern improvements that make sense.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
funny goofy game
I unfortunately cannot recommend trying this game. The music and art assets on their own are fine but there is nothing here I want to see improved that wouldn't just require being stripped out and replaced entirely. The level design sucks, I can see attempts to make it clear but it's not fun to navigate, or execute the platforming. It's mercifully short from what I saw, I don't want to finish it in it's current state. Not even a good attempt, in spite of the ambition from a game creator who has only made very short condensed experiences before. Assuming you know what you're doing.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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