
After years abroad, Ryoutarou returns to his Japanese hometown to reconnect with old friends—and maybe find new love?! It's up to you to make this homecoming as sweet as can be in this rom-com visual novel from studio Hooksoft.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 44reviews | 100% | — | $27.4K |
| $17.49−30% | 7ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For me, this game is awesome for having a simple high school, returning home to Japan and having a great GF with whoever he ends up with. Pure romance with his girl expressing their love onto him depending on which route he takes here. :)
为什么老师和凛是短线 哭哭 TwT
[h2] 超多文本以校园恋爱为主题的视觉小说游戏 [/h2] 《美好的回乡之旅》是一款青春恋爱的galgame视觉小说游戏,讲述了在出国生活几年的主角,回归到日本上学,在回乡上学的过程中,不仅有以前的青梅竹马,还将结识老师、班长以及其他同学。玩家不仅能与这几位可爱的角色们深入交流,还能发展出特别的情感,而男主自带龙傲天属性,让身边的女生围绕着他转。男主的目的也很简单,就是在学校中与女生谈恋爱,独属你的恋爱即将开始,而玩家将要选择以哪一位佳人共度这段美好的时光。 [h2] 细腻的人物塑造 [/h2] 本作的文本一开始还觉得有点多余,全是一些唠家常的话题,等到推进剧情的时候就变得很有用,玩家会有一个收集信息的环节,通过偷听同学们之间的八卦,或者向前询问会得到一些有用的信息,比如说角色的近况等等。 而正是通过这些七零八落的信息以及传言,让玩家能够了解这些女角色是怎样的人物性格,用班长举例,她喜欢呆的场所是图书馆,在第一次推进事件之后,能够了解到班长其实是一位文学少女,喜欢读书以及小说。玩家如果想攻略的话,就需要相关的话题以及足够的兴趣。 其他的角色塑造也很完美,比如说田径少女以及大大咧咧的女生,本作通过大量的心理上的描写来让游戏中的角色变得更加立体,就像是真的存在一样。值得一提的是,本作是有特殊内容的,需要攻略完成之后在个人事件中解锁。 [h2] 多人物的故事线 [/h2] 关于这款游戏另一个亮点是本作拥有七位女主,每一个都有配音,除此之外,一些次要人物也有配音,这在同类型里倒是少见。这七位女主都有自己的故事线,每一条线都有独特的体验,还要考虑到每个女主的性格特点都不同,所以所遭遇的故事也都不一样,感觉挺物超所值的。值得一提的是,除了攻略女同学,还可以攻略自己的妹系女友和年上系班主任,可以说,女友的种类还是挺多的,总有玩家喜欢的一款。 这里还有个小技巧,如果玩家把游戏页面调成窗口化,就能在左上角的一栏中看到正在经历的事件,可以方便玩家看到目前所在的时间节点,也更方便玩家在后续进行其他线的攻略。 [h2] 不足之处及建议 [/h2] 读取文本有错误,在进行特殊事件里,会因为读取不到只显示文本代码,这一点倒是挺烦的,而且还不是一两次,某一个角色的两起事件都有缺失,希望能修复。 再就是路线选择不明确,玩家只有根据自己睡觉的时间来碰到第二天所遇见的女角色,感觉都是挺随机的,连续选择两个选项遇到的女角色都不同,能做一点细分或者在文本中有所提示就更好了。 [h2] 结语 [/h2] 总的来说,这绝对是感情刻画和人物塑造比较完美的视觉小说游戏,虽然有些小毛病,但瑕不掩瑜,能够获得比较美好的恋爱回忆,这一点还是挺不错的,非常推荐给想要体验青春恋爱故事的玩家,更有七位女主在等着玩家归乡。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
鉴定为性价比中等,价格不太美丽,翻译拉了点,但不算完全看不下去,给个好评,hook的质量还是有下限的,瑛美望爱线一档,美里莉佳子二档,剩下的三档
很废萌很好玩,角色都挺喜欢,就是有点短
Pretty good. I liked the MC and the love interests. MC is likable and sociable. Sometimes the relationship between the MC and the girls progressed a little fast after the confession I think, but overall it was okay. Story is slice of life so don't expect anything too unusual.
《美好的回乡生活》是由Hooksoft制作,Shiravune发行的一款校园废萌GAL。 故事讲述主人公筱崎辽太郎因父母工作原因在海外生活多年,最终以和青梅竹马的兄妹合租为条件回到日本,与女主角们共度一年的青春物语。本作以真实的校园生活为主题,比如可以选择上学时间,或是在课间收集女主角的传闻、寻找与她们聊天的话题。这些行动都会影响故事分支。 本作可攻略女角色共 7 位,其中 4 位女主,3 位女配。女配的故事很短,更像是买游戏的附赠内容,不过本作能攻略老师这一点,对笔者来说还挺惊喜的。 虽然剧情正统、多为王道展开,缺乏冲击感和惊喜,但对“通过共同经历成为朋友,再在日常相处中拉近距离,让友情逐渐转变为爱情”的过程刻画得十分细腻。从相识到告白的每一步都循序渐进,很容易让玩家代入主人公的情感。 在角色刻画方面,本作充分展现了女生们可爱的一面,但仅从剧情维度来看,因缺乏突破性而难以进一步提升评价。另外本作在“作为朋友相处”与“意识到对方是异性”的场景切换上很巧妙,精准呈现了日常与恋爱的拉扯感。 画面表现上,本作原画线条纤细、上色淡雅,整体画面质量绝佳。虽因女主角多达 7 人,分摊到每个角色的 CG 数量不算多,但整体总量十分充足。最大特色是 H 场景提供“半裸”和“全裸”两种模式,相当讲究,立绘还附带眨眼视效。 总的来说,本作整体剧情展开较为平淡日常。虽然 7 位可攻略角色的故事主线不同,但均为王道展开,容易预判,因此评价难免受限。不过相应地,游戏也不会让人失望,作为萌系游戏,能让玩家充分感受女主角们的魅力。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/44900613]“黄油收集师”[/url][/td][/table]
Hell yeah
好玩
都是俺嘞
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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