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About
-Hololive 3rd Generation Members Unleash Chaos in Battle-
The unit featuring 〈Houshou Marine〉〈Shirogane Noel〉〈Shiranui Flare〉〈Usada Pekora〉
“Hololive Fantasy” launches this century's biggest free-for-all battle for the “Queen's Throne” that grants wishes!
Experience “Favorite Victory” by leading your favorite idol to triumph in this 2.5D versus action game for up to four players!
That's ‘Hololive Fantasy Battle’ #HoloBattle
・[Move] → [Attack] That's it!
・Use unique attacks to stagger, knock back, and gain the upper hand!
・Obtaining a Red Super Weapon drastically changes your attacks!
・Host a game-changing “Solo Live” to let your favorite dominate the stage!
・Additional costumes for each talent will be released sequentially!
・Your favorite gets even cuter than they already are. Can your darling handle it?!
・Up to 4 players clash in an all-out brawl to decide the winner!
・Expand your strategy with combinations of [Each Talent's Unique Ability] × [Field Gimmicks]!
・With rules added sequentially, the ways to play are limitless!
・For one reason or another, fake 3rd Gen members and fake 3rd Gen fans have appeared all over the place and are causing chaos. Time to teach them a lesson… ORAA!!
・Fight solo with NPC allies, or team up with friends and other players online!
・No worries if an ally goes down! With the "Rescue Totsumachi" feature, you can save fallen teammates—or have them save you.
〈Illustration/Art〉
Komainu
〈BGM Arrangement〉
Kazuki Yanagawa
〈PV〉
centean/GriOni
〈Publisher〉
holo Indie
〈Developer〉
G-Blossom Inc.
・Producer/Director
Mori Kawa
・Executive Producer
Shusuke Muraishi
・Planner
Yuta Hoshino
・Design
Kurata
Chisato Kimura
Shigeru Shizuma
・Engineer
Yuusei Mizukuchi
Alto
nsato
KenSyu Kou
Kohei Matsui
・Design Collaboration
Kazushi Fujita (Sunbird Inc.)
This work is a participating title in the indie game brand “”holo Indie“” (※2) operated by CCMC Inc. (※1).
This work has been approved for distribution and monetization in accordance with the review process and terms of “”holo Indie“”.
Please note that monetization of derivative games using content owned by Cover Corporation outside of “”holo Indie“” is not permitted.
※1. About CCMC Co., Ltd.
CCMC Co., Ltd. is entrusted by Cover Corporation with the listing, review, management, and other necessary administrative tasks for websites, including Steam accounts.
※2. About “”holo Indie“”
This is the collective name for a game brand targeting fan-made games created using the “Game Creator Support Program,” aimed at co-creating with Hololive Production fans and creators worldwide.
For details on this game brand, please refer to the “Fan Creation Guidelines” published by Cover Corporation.
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Reviews
PCゲームの操作にはあまり慣れていないのですが、面白そうだったのでプレイしてみました。 最初は操作や仕様に戸惑ったものの、コマンドが単純明快なので、慣れてくるとひたすら敵をぽこぽこ殴って倒せてソロクエストもそつなくこなせるようになりました。 気になった点としては、一部の敵の攻撃範囲(エフェクト?)が視認しづらいところがありましたが、 画面内でたくさんのキャラクターがわちゃわちゃ動いているのでまあそうなるよな!と割り切り、それも含めたわちゃわちゃパーティ感の雰囲気を楽しんでいます。 ショップに用がありホームに戻りまたクエストに戻る際、自分がせっかちなせいか、クエスト選択時に設定がリセットされているのを忘れ、お供のCPUを選択せずに開始して お供居てほしいのに選択せずクエスト開始を毎回してしまうのですが、開始と当時にあ、あれ?俺・・・一人!? 戻ればいいものそのままプレイしてクエスト失敗するたび、左ののどかちゃんにニセモノ・・・強かったですぅう”う”。。。。と毎回画面越しに泣きつき慰めてもらうのもまた一興。。。 キャラクターはみんな可愛くてたくさん喋るので、わいわい賑やかに楽しめました!
杏也有自己的圣杯战争,为了登上能够实现心愿的王座,小岛秀夫最喜欢的V、船长、不知火与白银诺艾尔开启了幻想对决。 虽说G-Blossom之前有类似玩法的作品经验(场地格斗),但本作实际体验下来并未脱离大多数holo indie发行的一般同人游戏的质感,不过也有不少自己的小巧思在。 作为一款对战游戏首当其要的便是你得有人跟你一起玩,但受限于本作已经归零的在线数,已经可以将其当成一个只有单机的游戏了。 本作的单人游玩体验在对战的基础上加入了清版元素,玩家会被投入一个竞技场中,完成条件消灭敌人即可通过剧情战役,四名角色都有约十个任务可供游玩,但受限于游戏场景与敌人种类的丰富度,在游玩不久后就会进入比较缺乏新鲜感的疲劳期,因此就体验而言还是比较一般的。 但在扩展玩家丰富体验上确实能感觉到制作组做出了积极的尝试。战斗场地内会掉落道具,玩家装备道具后可以改变自身的攻击方式,通过sololive道具还可以触发角色的大招;在局外可以利用通过关卡获得的代币购买额外的天赋,游戏将角色语录做成了天赋,不止可操控的自己角色,其他关系好的成员也有参与进这次战斗,这些天赋的触发条件不同,本意是想通过三个天赋的build去创造出大量的可能性,然而以数值为主的天赋在拥有时限的清版关卡下主要可选项还是聚焦于输出端口。 多人设计方面,由于游戏匹配不到玩家,只能从AI方面去聊,游戏中的CPU并不聪明,它们时常会在选择复活队友与主动进攻上做出令人血压升高的决定,但你又不得不为了容错率背负敌人血量增加的代价上电脑队友,至少复活队友你还有机会,笨笨的至少比挨打几下就得从头再来挫败感小得多。多人除了复活这一核心机制还有利用表情包拉仇恨的配合设计,但如果没有真人跟你一起玩的话效果并不好。 《Hololive Fantasy Battle》尽可能的去丰富了带给玩家体验的玩法端,但受限于其不菲的价格,有限的受众,并不能发挥其创意最终希望呈现的效果,最终只是给holo粉丝带来了又一款平平无奇的同人游戏。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
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Languages: Japanese*, English, Traditional Chinese*languages with full audio support
こまいぬさんの絵でプレイできるのが嬉しい!! 今でも楽しいけど、アイテムもうちょっと出てきたらもっとカオスになって面白そう。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $68 | 3 | 67% | $0.99 | |
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| $14.4K | 62 | 94% | $10.99 | |
| $2.9K | 12 | 100% | $9.99 | |
| $3.7K | 30 | 100% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.3K | 124 | 75% | $1.99 | |
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| $4.3K | 79 | 76% | $2.99 | |
| $4.3K | 186 | 53% | $0.99 |