
A chaotic Hololive café sim. Serve customers, hire talents, upgrade your café, and juggle the unpredictable antics of running a cafe—all while keeping the business afloat. Can you save YAGOO from financial ruin and build the ultimate café?
Modeled estimate, not a reported figure. How we estimate →
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About
In an alternate universe, YAGOO doesn't start a VTuber agency—instead, he opens a café! But things quickly go downhill. Just when all hope seems lost a mysterious portal appears, and VTubers from our world step through to help him turn his café business around!
Seat customers, take their orders, cook their order and serve food! Keep customers happy and the café will flourish!

Featuring idols from Gen 0, Gen 1, Myth and Hololive Indonesia Generation 1! Each idol has her own unique ability! You start with just Tokino Sora, but you can get the help of other Hololive members through the Gacha!
From upgrading the building to buying new tables and furniture, you can slowly improve the café!

Random events at the end of each shift keep you on your toes! Both good and bad, complete with unique idol interactions!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
추천
The game is incredibly similar to Diner Dash and other games like it. It's pretty fun and, of course, its Hololive themed so that is a huge plus. Each girl has their own unique ability which is an interesting mechanic. I haven't gotten too far yet so not sure how the end game fairs but so far I've been having a blast. There's really not much else to say. It's a simple designed game, if you've enjoyed Diner Dash you'll enjoy this. Worth full price. After playing it a bit more, I gotta say, the skills are pretty unique to me. Some are way better than others but I really enjoy the variety of different uses there are.
I know next to nothing about Hololive. Bought this game because it reminded me of the good old days, the slightly chaotic customer serving games back on Amiga. And Holo Café is pretty much that, they are doing a good job of catching the essence of those games: Simple to control and easy to lose your mind when you have to do five things at the same time. The game does not have a lot in terms of unlockable furniture, but there are many characters drawn from a free gacha system and they all got one unique skill. Other than that you have to manually send the idols everywhere and control up to five in one work shift. Idols can become sick if you overwork them and there also are random events. You have to pay back debt, but it is super chill compared with other games, paying off a little every week is enough to satisfy the game. [b]~I recommend getting this very affordable game if you want to play a simple classic for a short time.~[/b]
Nice little cosy game, took about 7-8h to get all achievments.
[b]Hololive after Kiryu Coco graduated:[/b]
Игра ценой в среднюю пачку чипсов (на этой неделе остался без чипсов). Что я могу сказать, игра годная, мне она напомнила древние алавар игры про ресторанный бизнес xD Сюжет довольно оригинальный и смелый. Цель - спасти альтернативного YAGOO из долговой ямы, бедный Яго. Гача в игре нормальная (надеюсь разработчик нарисует и добавит новых персонажей в будущем) По поводу рисовки - она душевная, у автора отличный THICC стиль и лично мне напоминает ранние работы ZUN первых touhou, так что уверен автор как художник станет еще лучше и круче. Геймплей такой же как в реальной жизни в ресторане xD
As someone who loves the Diner Dash series and Hololive, this game was something I wasn't expecting to buy so quickly when it came out. The gameplay goes as any Diner game does, but with some new stuff I've never seen before in any game, like having 1-5 idols to do the work and the abilities system to help your cafe go smoothly! I love the cute pixel art style and the little details each idol has too (when they're in the kitchen, either waiting or cooking). The events are a nice add-in to the game as well, and I would definitely recommend this game to anyone who's either a huge fan of Diner Dash/Diner games, Hololive, or both!!! 💖
HoloCafe presents itself as a charming blend of management simulation and lighthearted anime-inspired whimsy, placing the player at the helm of a struggling café in an alternate universe where eccentric idol-related antics become part of everyday business. The premise is simple but immediately engaging: you step in to save a mismanaged café, juggling seating customers, taking orders, preparing dishes, and upgrading the establishment while recruiting idols who bring their own personalities and abilities into the workflow. What first appears to be a straightforward café simulator gradually reveals layers of strategic considerations as you attempt to keep customers satisfied, maintain order during hectic rush periods, and make the most of the talents that join your staff through the game’s gacha-style recruitment system. The combination of chaotic service management and comedic idol energy gives the early hours a lively and unpredictable charm as you settle into the game’s quirky rhythm. One of the game’s strongest appeals lies in its sense of progression, which revolves around expanding and upgrading your café. New tables, improved equipment, and better interior designs slowly transform your initially modest setup into a thriving business. The simple pixel-art aesthetic reinforces this sense of growth, making each addition visually rewarding even if the upgrades are mechanically basic. The idols you recruit contribute to this progression by offering specialized skills that subtly influence the flow of café service, from speeding up food preparation to assisting with various tasks that would otherwise overwhelm the player. Their personalities and interactions add a layer of flavor that keeps the routine from becoming stale, especially when random events occur between shifts, forcing you to adapt to unexpected boons or setbacks. These moments give the game a dynamic feeling, preventing the experience from settling into complete predictability. The game’s visual approach is intentionally modest but effective. Its pixel-art style communicates charm without demanding visual complexity, favoring clarity over extravagance. Characters are expressive, café interiors evolve in noticeable ways, and customer animations reinforce the frantic pace during busy periods. This simplicity extends to the user interface and overall performance, allowing the game to run comfortably on lower-end systems while giving players an accessible experience free from the clutter sometimes found in more ambitious simulators. The lighthearted tone carries through every visual and mechanical detail, which helps maintain a casual appeal even during its more challenging moments. Despite its appealing concept, HoloCafe does raise questions about the long-term depth of its systems. As with many indie management titles, the game’s longevity depends heavily on how engaging the progression loop remains over time. If customer behavior, idol abilities, or upgrade options lack significant variety, the gameplay could begin to feel repetitive once the novelty of managing an idol-powered café wears off. Additionally, much of the game’s personality comes from its idol recruitment system, and the success of this element depends on how balanced and rewarding it feels in practice. If the gacha aspect becomes too dominant—either causing progression bottlenecks or relying too heavily on luck—the experience could shift from strategic time-management to frustrating unpredictability. These concerns are common in smaller-scale simulation games, where the charm of the concept must be continually reinforced by meaningful mechanics to avoid plateauing. Even with these uncertainties, HoloCafe stands out as a refreshing entry in the café-management genre because of its thematic creativity and endearing presentation. It offers a satisfying blend of multitasking chaos, gradual improvement, and character-driven flavor, making it accessible to players seeking a light but engaging management experience with an anime twist. While the game’s full depth will ultimately determine its staying power, the premise alone is strong enough to draw in fans of casual simulations, idol-themed humor, and pixel-styled indie projects. For those drawn to its concept, it holds the potential to become a delightful time-management adventure—provided expectations are aligned with its scale and its charm is allowed to carry the experience. Rating: 6/10
HoloCafe is a simple, RTS-like game where you get to use the abilities of various talents to earn money, upgrade your cafe, promote your talents, and pay off your debt! The game is very short, but very enjoyable. 100%ing it isn't super difficult, but is a nice little time sink for a lighter game.
It's not often you see a new spin on DIner Dash, and this game uses the hololive IP to its full advantage with a large cast of playable idols, Each idol offers unique abilities and you are free to mix and match between them and figure out synergies. The game is highly replayable and offers a lot of surprises the more you play it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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