
Holding Pattern is a minimal incremental game about protecting your galaxy from invaders. Defeat enemies, collect cash and purchase powerful moons and abilities! What crazy builds will you discover? Play either incremental or roguelike modes to put your skills to the test!
Modeled estimate, not a reported figure. How we estimate →
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About
Holding Pattern is a minimal incremental game about protecting your galaxy from invaders. Ascend through multiple galaxies, discover new moons and powerful abilities. How far will you go?
Fancy seeing how far you can go with only 1 life, random events and legendary skills to pick from? Check out the roguelike mode! Want a more classic, controlled progression? Then incremental mode is for you.
See how long your can protect your planet from incoming invaders.
Upgrade your galaxies defences to improve your odds.
Earn cash from each stage and reinvest.

Ascend into the unknown, grow your galaxy.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America* +2 more
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Solid first commercial game honestly. You hover over stuff and that's basically it, and somehow that one mechanic carries the whole thing. Skills are easy to get into but there's actually some thought to the builds if you want it. Roguelike mode is the highlight for me - multiple difficulty options so you're not just thrown in the deep end. You can ease into it, learn the mechanics, then crank it up when you feel ready. For a first release it's impressively well put together. Plays clean, nothing feels half-baked. Just a fun game!
Oyun güzel. Umarım yeni updatelerde daha fantastik özellikler eklenir.
Very good game, thoroughly enjoyed myself! Especially the discovery of new abilities. Some are awesome, others totally unexpected but always fun and exciting. The only downside I found is that after a while you become so OP that there's not much to do besides waiting to pulverise the enemy. Wished the enemy scaled a little more along with the player. But can't wait to see more from the dev! Definitely Recommend!
Game offers 3 gamemodes. Incremental - fun at start, gets repetitive in the second half, since you are forced to prestige and do the whole thing again and again like 6 times with minor differences. Rouguelike - brutal difficulty with permadeath. Extremely hard. Managed to beat it only once and only on the easiest difficulty. Unlimited - this is actually the most fun one, one gets to continuously upgrade and get stronger without the forced resets to zero like the Incremental mode. The only downside is that there is no actual end like in the Incremental mode. In summary I would say this was a fun experience, just with some balancing issues.
재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고 이게 뭔짓인가 싶다가 다시 하면 재밌긴한데 재미있어지려고 하면 승천해서 도파민 죽어버리고
Fun game for the price. I was sad when it ended.
A little short. Would be nice if the dev extends the game.
It's fun. Main campaign is pretty short but there is an endless mode and a roguelike mode. Well tuned upgrades and everything has a nice polish. It's worth the fiver you would've blown at the handy parlor.
Short and sweet, I wish there was more.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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